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iOS 26 Liquid Glass Home Screen3D iPhone with a normal iOS 26 home screen, liquid glass app icons, shader wallpaper, dock, and fluid glass notifications that drop from…three.js · Apache-2.03DmacOS Tahoe Liquid Glass Desktop3D MacBook with a macOS Tahoe-style desktop, glass menu bar, Finder window, dock, and cinematic device camera move. The repo marks it…three.js · Apache-2.03DOrbit CardA single feature card orbits a dot sphere on approved Blender camera motion.three.js · Apache-2.03DProduct TurntableA product turns a full revolution on a studio plinth in a seamless loop. Drop in a GLB or glTF model, or keep the built-in drink can with…three.js · Apache-2.03DiPhone & MacBook 3D ShowcaseReal GLTF iPhone 15 Pro Max and MacBook Pro models with live HTML-in-Canvas screen content, morphing glass lens, product review camera…three.js · Apache-2.03DThree Orbiting CardsA Three.js-powered orbit scene driven by a paused GSAP timeline for deterministic renders. Paste-in snippet: it registers no timeline, you…three.js · Apache-2.03DPath-Traced 3DA three.js scene with a fast raster preview and an opt-in path-traced export, with three-gpu-pathtracer vendored beside it. In the examples…three.js · Apache-2.03Dcharacter-animation/character-design-directorHow the agent runs the character_design stage of the character-animation pipeline. The stage hands on the character design. Stops for the…Skill · Link only3Dcharacter-animation/rig-plan-directorHow the agent runs the rig_plan stage of the character-animation pipeline. The stage hands on the rig plan, the pose library. No approval…Skill · Link only3Dcreative/3d-world-generationWhen a film needs a real, continuous three.js world instead of stills or generated clips: which tools to route through, what each asset…Skill · Link only3D3d-asset-generationGenerating, rebuilding and checking 3D models for the world-building tools, through Atlas Cloud, fal.ai, licensed catalogs and Blender.Skill · Link only3Dcharacter-riggingBuilding 2D character rigs from data: parts, pivots, layers, constraints, views.Skill · Link only3Dpose-library-designDesigning reusable 2D character poses, action cycles and expressions.Skill · Link only3Dthreejs-animationthree.js animation: keyframes, skeletons, morph targets, mixing.three.js · Link only3Dthreejs-fundamentalsthree.js basics: scene, cameras, renderer, object hierarchy, coordinates.three.js · Link only3Dthreejs-geometrythree.js geometry: built-in shapes, buffer geometry, custom shapes, instancing.three.js · Link only3Dthreejs-interactionthree.js interaction: raycasting, controls, pointer input, selection.three.js · Link only3Dthreejs-lightingthree.js lighting: light types, shadows, environment lighting.three.js · Link only3Dthreejs-loadersthree.js asset loading: glTF, textures, HDR environments, async patterns.three.js · Link only3Dthreejs-materialsthree.js materials: PBR, basic, shader materials and their properties.three.js · Link only3Dthreejs-texturesthree.js textures: types, UV mapping, environment maps, settings.three.js · Link only3Dthreejs-world-generationBuilding editable three.js worlds you can fly a camera through, from text or a structured brief.three.js · Link only3Dcharacter_spec_generatorTurns an approved character idea into a structured character design file. Runs on the machine. Works with no keys.Tool · Link only3Dpose_library_builderBuilds a library of named poses and expressions for a rig. Runs on the machine. Works with no keys.Tool · Link only3Dsvg_rig_builderBuilds an SVG character rig: parts, pivots and layers. Runs on the machine. Works with no keys.Tool · Link only3Datlas_3dA 3D model from a text description, through Atlas Cloud. Calls an outside service; keys named in its code: ATLASCLOUD_API_KEY…Tool · Link only3Dblender_worldAssembles and renders a 3D world in Blender from generated and licensed assets. Runs on your own GPU with model weights you download. Needs…Tool · Link only3Dfal_3dA 3D model from text or a picture, and object reconstruction, through fal.ai. Calls an outside service; keys named in its code…Tool · Link only3Dthreejs_asset_catalogBrings licensed 3D model and texture packs into a local catalog for three.js worlds, keeping the license of each. Routes to whatever…Tool · Link only3Dthreejs_worldBuilds an editable three.js world from a structured description (terrain, regions, camera path) for rendering through HyperFrames. Runs on…Tool · Link only3DInk PuppetA stick figure that draws itself in and then plays named motion-capture clips in sequence. The agent only chooses the moves; nothing is…HTML · Link only3Dbvh2clip and add-motionTwo Node scripts that turn a 3D BVH motion-capture file into one of the puppet's flat 2D clips (joint tracks per frame, scaled to a fixed…Tool · Link only3Dcharacter_design schemaCharacter definitions for rigged animation. A JSON Schema; required fields: version, characters.Starter · Link only3Dpose_library schemaNamed poses, expressions and transition hints. A JSON Schema; required fields: version, characters.Starter · Link only3Drig_plan schemaRig parts, pivots, layers, constraints and views. A JSON Schema; required fields: version, characters.Starter · Link only3DFlatPanelA flat textured panel with a contact shadow for real 3D page shots.three.js · Apache-2.03Dhero3d (3D hero object)A three.js layer on the same clock for one physical hero: a logo extruded from SVG paths, extruded text, a coin, a glass slab, a phone or a…three.js · Apache-2.03Dthree.js r186 and addons (bundled)The three.js module build and stock example add-ons (loaders, post-processing passes, RoundedBox and Text geometry), edited only to import…three.js · Apache-2.03Dopentype.js 1.3.4 (bundled)Font parser used to extrude 3D text. MIT (Frederik De Bleser and contributors); bundles tiny-inflate and a codePointAt polyfill, both MIT.three.js · Apache-2.03DMCP for Blender server (mcp-for-blender 2.2.7)The Python program an agent's app starts: it speaks MCP to the agent and plain JSON over a local TCP socket (this machine, port 9876) to…Tool · MIT3DMCP for Blender add-on (addon.py 1.8, protocol 15)One 7,200-line Blender add-on that opens a socket server inside Blender and carries out the commands sent to it: run Python, describe the…Tool · MIT3Dmcp-for-blender setupA command that finds the AI apps on the machine (Claude Desktop, Claude Code, Codex, Cursor, VS Code, Devin Desktop or Windsurf, OpenCode…Tool · MIT3Dmcp-for-blender install-addon / addon-pathsCopies the add-on bundled with the package into Blender's add-ons folder and prints where it wrote; addon-paths lists the Blender add-on…Tool · MIT3Dmcp-for-blender updateChecks PyPI for a newer release, refreshes uv's cached copy so the next launch uses it, and replaces every installed copy of the add-on…Tool · MIT3Dinstall.sh / install.ps1The one-line installers the README leads with. Each installs uv by piping uv's own installer into a shell if uv is missing, then runs the…Tool · MIT3DDockerfileRuns the MCP server in a container while Blender stays on the host; the image points at host.docker.internal:9876.Tool · MIT3DCodex pluginA Codex plugin wrapper around the same server that switches on the viewport panel beside the chat, thumbnail pickers for the asset…Tool · MIT3Dexecute_blender_codeRuns Python the model writes inside the user's open Blender, with the full bpy API, and returns whatever it printed. This is the tool that…Tool · MIT3Dgenerate_3dMakes one textured 3D model from a short text prompt or an image and imports it, through Tripo, Hunyuan3D, Hyper3D Rodin or Meshy. One…Tool · MIT3Dsearch_assetsSearches three existing libraries: Poly Haven (HDRIs, PBR textures and realistic models, all CC0, no key), Sketchfab (user-made models…Tool · MIT3Dimport_assetDownloads an asset found by search_assets and brings it into the scene: an HDRI becomes the world lighting, a texture set becomes a…Tool · MIT3DPoly HavenAbout 2,400 HDRIs, PBR texture sets and models, all CC0, fetched from api.polyhaven.com with no key and no account. HDRIs are packed into…Tool · MIT3DSketchfabSearch and download of user-made models from Sketchfab. Licenses differ per model, so each one has to be checked before it goes into…Tool · MIT3DPoly PizzaAbout 10,600 low-poly models as single .glb files, CC0 or CC-BY; the credit line is written onto each imported object. The README says…Tool · MIT3DHyper3D RodinText or image to a textured model through Hyper3D's own site or through fal.ai. The add-on carries a shared free-trial key for the main…Tool · MIT3DHunyuan3DText or image to a model through Tencent Cloud's Hunyuan API (mainland or international account), or through a Hunyuan3D server the user…Tool · MIT3DTripoText or image to a textured model through Tripo, on the user's own key or through Premium.Tool · MIT3DMeshyText or image to a textured model sized to real-world height with its origin on the ground; on the user's own key it can make a character…Tool · MIT3DMCP for Blender PremiumThe author's paid plan: one license key instead of four generator keys. The add-on sends the license key, a device ID and each prompt or…Tool · MIT3DGuide: Writing bpy that works on any BlenderThe most useful page in the repo for anyone scripting Blender: how to look up enum values, node sockets and operator arguments before using…Blender · MIT3DGuide: Materials and texturingNode materials in a few lines of code, a table of believable base color, metallic and roughness values, real-world tiling for Poly Haven…Blender · MIT3DGuide: RiggingArmatures from Python, Rigify for humanoids, simple rigs for everything else, skinning with automatic weights and how to fix it, and how to…Blender · MIT3DGuide: Retopology and mesh cleanupTurning generated or scanned meshes into lighter, clean geometry: diagnose, clean up, reduce, unwrap, and bake the detail back. Relevant to…Blender · MIT3Dblender-modelerGeneral modeling ground rules: COL_ collections first, blockout from primitives, the modifier order (mirror, array, solidify, boolean…Blender · MIT3Dcharacter-artistHuman characters for animation: proportions in head units, where edge loops must go to deform (eyes, mouth, shoulders, elbows, knees)…Blender · MIT3Dcloth-simCloth that drapes: quad garment mesh, pin and stiffness vertex groups, starting settings for a soft dress, a stiff coat and a flag, a…Blender · MIT3Dcreature-artistCreatures grounded in real anatomy: skeleton blockout first, then muscle masses, surface forms and detail tiers, with base skeletons for…Blender · MIT3Dgeometry-nodesProcedural systems as reusable GN_ node groups: scatter on a surface, a building generator, pipes and cables along curves, rock formations…Blender · MIT3Dhair-groomHair and fur two ways: hair cards on an atlas for real-time, curves or particle hair for a cinematic render, with card counts per LOD and…Blender · MIT3Dhard-surfaceCrisp manufactured objects: devices, machines, weapons, sci-fi panels. Gives the order that works (primary volumes, cutters named…Blender · MIT3DlightingLighting by intent: three-point setup with angles and ratios, which light type for which job, a color-temperature table, HDRI steps…Blender · MIT3DmaterialsPBR materials done consistently: a set of MAT_ master materials (metal, plastic, fabric, glass, emissive, organic), a table of metallic and…Blender · MIT3Dphysics-simRigid body, soft body and destruction: active against passive bodies, hinge and breakable constraints, pre-cut shards triggered on a chosen…Blender · MIT3Dprocedural-modelingParametric assets (rocks, buildings, roads, terrain, pipes, sci-fi panels) built with Geometry Nodes or modifiers, with variation testing…Blender · MIT3Dprop-artistGrounded everyday props (furniture, tools, household objects) when hard-surface is too mechanical: silhouette first, real-world scale…Blender · MIT3DretopologyTurning a dense sculpt into a clean quad mesh: methods (shrinkwrap setup included), edge-loop and pole rules, where triangles are allowed…Blender · MIT3DriggingArmatures for deforming assets: bone naming and hierarchy, IK against FK, constraints, weight painting, mechanical rigs, facial rigs and…Blender · MIT3DsculptingWhen to sculpt and how: Dyntopo against multiresolution, which brush for which job, the order of detail passes, alphas, damage and wear…Blender · MIT3Dtexture-workflowBaking and texture sets for games: high-to-low bake setup with a cage, which maps to bake (normal, AO, curvature, roughness), atlases…Blender · MIT3Duv-workflowUV unwrapping for production: where seams go, texel density, packing, mirrored UVs, UDIM, lightmap UVs and modular atlases, with a…Blender · MIT3Dvegetation-artistTrees, bushes and grass built as trunk, branches and alpha leaf cards on one atlas, with wind vertex colors and canopy LODs. Game-first…Blender · MIT3Dvehicle-artistCars, trucks, aircraft, ships and mechs: block the proportions from orthographic references, then body volumes, wheels, panel breaks…Blender · MIT3DBlender MCP client config (.mcp.json, .cursor/mcp.json)Two identical config files that register the Blender MCP server for Claude Code and Cursor. They are Windows-only as written (the command…Tool · MIT3DHow to get 3D assets (Pro)A fixed order for sourcing a model: download one if the user allowed it; else generate it from an image with a paid image-to-3D service…Skill · MIT3DHow to get 3D assets (Plus)The same sourcing order as the Pro page with the Blender step removed ('DO NOT use Blender for modeling') and a note that the image-to-3D…Skill · MIT3DFal bootstrap and batch generationThe working recipes for the two image-to-3D models on fal.ai, checked by the author against the official schemas on 2026-09-09…Skill · MIT3Dfal-batch.mjsA 172-line Node script with no dependencies that turns pictures into .glb models through fal.ai's queue: check validates a job file…Tool · MIT3Dthreejs-gameplay-systemsHow to make a playable loop: a one-page design brief, a core-loop contract proved in code, a level plan, then small ownership folders…three.js · MIT3Dthreejs-3d-generatorDrives the paid Tripo API to make 3D models for a three.js project: text to 3D, image to 3D, texturing, auto-rigging, animation…three.js · MIT3Dcreate_threejs_game.pyCopies the starter into a folder you name and rewrites the project name in package.json and the lockfile. It only copies files; it installs…Tool · MIT3Dthreejs_3d_asset.pyA 73 KB command-line client for the Tripo API using only Python's standard library: text, image, status, download, postprocess…Tool · MIT3DRenderer and environment map setupFive lines that give a scene studio reflections with no HDR file: sRGB output, ACES tone mapping, and a RoomEnvironment baked once through…three.js · MIT3DPainted metal materialClearcoat over a colored base, for a car body or a hull panel. One line of three.js; assumes the environment map setup.three.js · MIT3DBare brushed metal materialRaw steel that needs the environment map to read as metal. One line of three.js; assumes the environment map setup.three.js · MIT3DRubber materialNear-black, almost no reflection, for tyres and grips. One line of three.js; assumes the environment map setup.three.js · MIT3DMatte plastic materialMid roughness with a muted reflection, for housings and crates. One line of three.js; assumes the environment map setup.three.js · MIT3DGlossy ceramic materialA sharp wet-look reflection with full clearcoat. In our trial the white version bloomed as hard as the emissive ball under a bright light…three.js · MIT3DEmissive signal materialA dark base with a glow strong enough to feed bloom, for beacons, status lights and pickup cores. One line of three.js; assumes the…three.js · MIT3DCloth materialHigh roughness plus sheen for the soft edge highlight of fabric. One line of three.js; assumes the environment map setup.three.js · MIT3DReal refractive glass materialTrue transmission for one or two hero surfaces seen close. Costly: every transmissive material adds a whole extra scene render each frame…three.js · MIT3DCheap fake glass materialTransparent clearcoat with no extra render pass, for repeated windows, visors and shields. One line of three.js; assumes the environment…three.js · MIT3DVertex-colour ambient occlusionDarkens creases by baking a color attribute into the mesh: contact shading with no texture and no extra draw call.three.js · MIT3DPolygon-offset decalsA flat mesh laid on a surface with polygonOffset so it does not flicker: panel lines, numbers and marks.three.js · MIT3DFake contact shadowA flat plane with a radial-gradient canvas texture under an object: grounds a floating thing with one draw call and no shadow map.three.js · MIT3DEmissive level-of-detail signalsRaise emissiveIntensity or swap material by distance so far lights still read; keep the color the same so identity survives.three.js · MIT3DMatcap propsMeshMatcapMaterial bakes lighting into one texture: the cheapest lit-looking material for background props. It ignores scene lights.three.js · MIT3DRapier setup with a fixed timestepHow to add real physics to a three.js scene: Rapier's world, a 1/60 s fixed step fed by a clamped accumulator, bodies and colliders…three.js · MIT3DInputController.tsKeyboard (WASD and arrows, Space or Shift to dash) and a touch stick merged into one movement vector, with pointer-cancel handling so a…three.js · MIT3DModelling and world recipesParts lists for building convincing models from three.js geometry alone: a hero vehicle, a hero character, obstacle families, rewards and a…Skill · MIT3Dturn.mjs (3D runtime, beta)The runtime of the optional 3D mode: parts that truly turn (a dial, a hinge, a piece that breaks off) are re-projected and re-shaded every…Tool · MIT3Dturn-build.mjs (3D builder, beta)The build side of the 3D mode: turning(P, { recorder }) declares groups (turn, slide, hinge, free), live layers and convex parts with seven…Tool · MIT3Dturn-fixed.mjs, canvas-painter.mjs, gl-shared.mjsThree experimental variants of the 3D runtime and WebGL layer (a fixed-camera turn engine of 147 KB, a canvas painter, a shared GL…Tool · MIT3D3dviz-pro-maxOne agent skill for making 3D scenes and explainers in three.js, with Blender as an optional helper. A ten-step workflow (intent, reason…three.js · MIT3DArm in MotionA registered bone-and-muscle elbow study with an approximate hinge and opposing biceps/triceps shape changes. Example study (anatomy and…three.js · MIT3DInside the BrainA registered-anatomy inspection of selected cortical gyri, white matter, cerebellum, and brainstem components. Example study (anatomy and…three.js · MIT3DBreath by BreathA registered lung-lobe study with an authored thoracic expansion field, schematic diaphragm, and directional airway cues. Example study…three.js · MIT3DThe Living HeartA registered-anatomy heart study with an anterior cutaway, selected vessels and valves, and an authored cardiac-cycle pose. Example study…three.js · MIT3DThe Moving KneeA registered bone assembly for resting, exploded, and approximate hinge inspection of the knee. Example study (anatomy and physiology): a…three.js · MIT3DUpper-body Muscle AtlasA source-registered inspection atlas for selected upper-body muscle portions and their skeletal framework. Example study (anatomy and…three.js · MIT3DCoopered barrel kitA coopered oak barrel with bulged staves, four iron hoops and a three-plank head, parameterised by height, radius, stave count, bulge and…three.js · MIT3DBiped walker kitA hatted village figure - tapering torso, belted tunic, two-joint legs and arms - with a procedural walk cycle whose arms counter-swing the…three.js · MIT3DTwo-wheeled farm cart kitA two-wheeled farm cart with eight-spoke wheels, a planked bed, side stanchions and draught shafts, with an animate(dt) that rolls the…three.js · MIT3DPegged clothesline kitTwo braced poles carrying a sagging line of pegged washing, each sheet at its own width, drop, yaw and lean, parameterised by span, height…three.js · MIT3DNailed shipping crate kitA nailed shipping crate of horizontal planks between four corner posts, with a diagonal brace and a battened lid, parameterised by size…three.js · MIT3DPaddock fence run kitA paddock fence of instanced posts carrying three sagging rail courses, parameterised by length_m, post count, height, sag and seed. A…three.js · MIT3DIron post lantern (blender gltf) kitA Blender-authored wrought iron post lantern exported as a 136 KB GLB: post on a stepped base, brass collars, hook arm with a diagonal…three.js · MIT3DWrought iron lantern post kitA wrought iron lantern post: stepped base flare, a tapering collared shaft, a scrolled bracket and a glazed head whose panes are emissive…three.js · MIT3DFive-bay timber long hall kitA five-bay timber long hall with two doors, a covered porch, a hanging sign and a chimney at each end of the ridge, parameterised by width…three.js · MIT3DTrestle market stall kitA trestle market stall with a striped canopy that sags between its posts, a scalloped valance, a plank counter on trestles, crates, sacks…three.js · MIT3DQuadruped walker kitA four-legged village animal - barrel body, arched neck, horned head, three-segment legs and a tail - with a procedural diagonal-pair walk…three.js · MIT3DInstanced water reeds kitA clump of instanced reed blades on a faceted tussock, with seed heads carried on the blade tips and an animate(dt) that bends every blade…three.js · MIT3DGlacial rock cluster kitA scatter of part-buried boulders built from five facet-jittered shapes and a pebble ring, parameterised by count, spread and seed, with an…three.js · MIT3DBattered round stone tower kitA battered round stone tower with a corbelled crenellated crown, a conical cap and banner, arrow slits spiralling up the shaft, and an…three.js · MIT3DHanging signboard kitA hanging tavern sign: stepped stone foot, timber post, a scrolled iron bracket and a bevelled board with a raised border and a carved boss…three.js · MIT3DSegmental-arch stone bridge kitA single segmental-arch stone bridge with a voussoir ring and raised keystone, coursed spandrels, four cutwaters, a cobbled deck and a…three.js · MIT3DStone guildhall (blender gltf) kitA Blender-authored stone guildhall exported as a 661 KB GLB: plinth, string course, capped chimney, a twelve-course tiled gable roof…three.js · MIT3DTimber-framed cottage kitA two-bay timber-framed cottage with a tiled gable roof, inset windows and a chimney socket, parameterised by width, depth, storeys, roof…three.js · MIT3DConifer with countable boughs kitA conifer with a flared root collar, a leaning tapered bole and eight whorls, each a skirt with nine boughs poking past it, with sway(dt)…three.js · MIT3DRound-crowned broadleaf tree kitA broadleaf tree with a flared root collar, a four-segment leaning trunk, four branches and a crown of seven overlapping canopy lobes, with…three.js · MIT3DWatermill with a turning wheel kitA two-storey stone-and-timber mill with an overshot wheel on a wheel socket, a launder feeding it, a first-floor loading door under a hoist…three.js · MIT3DStone draw-well kitA stone draw-well: three courses of dressed blocks under a coping ring, two posts, a shingled gable roof, a cranked windlass with coiled…three.js · MIT3Dtimber-cottage-t3 (baked hero GLB)The T3 hero: the cottage module's own geometry, baked in Blender. A 1.8 to 1.9 MB GLB: bevelled edges, one UV atlas, baked color, occlusion…three.js · MIT3Dwatermill-t3 (baked hero GLB)The T3 hero: the watermill module's own geometry, baked in Blender. A 1.8 to 1.9 MB GLB: bevelled edges, one UV atlas, baked color…three.js · MIT3Dbevelled-box primitiveThe base solid of every kit: a chamfered block that can carry edge wear. A building part used inside the building kits; it has no catalog…three.js · MIT3Dchimney primitiveA brick stack with corbelled courses, a stone cap and a clay pot. A building part used inside the building kits; it has no catalog record…three.js · MIT3Ddoor-with-step primitiveA plank door recessed in its opening, with iron straps, a ring handle, a stone threshold and a step that breaks the wall plane at the…three.js · MIT3Dinset-window primitiveA window recessed behind the wall face: reveal, frame, glazing bars, emissive glass, sill board and its drip groove. A building part used…three.js · MIT3Drailing primitiveA run of railing in two builds: turned balusters, or a solid parapet with coping. A building part used inside the building kits; it has no…three.js · MIT3Droof-tile-strip primitiveOne roof slope as lapped tile courses in a single InstancedMesh. A building part used inside the building kits; it has no catalog record or…three.js · MIT3Dsign primitiveA hanging trade sign: wrought bracket, eye hooks, a framed board and a painted field. A building part used inside the building kits; it has…three.js · MIT3Dstairs primitiveA straight flight: treads, real risers, a raking stringer and worn nosings. A building part used inside the building kits; it has no…three.js · MIT3Dtimber-frame primitiveExposed half-timber framing that stands proud of a wall face. A building part used inside the building kits; it has no catalog record or…three.js · MIT3Dkit-core.jsThe shared helpers every kit module imports: a material cache, a seeded random generator, a bevelled box, an inset panel, a wall with real…three.js · MIT3Dkit-surface.js (procedural surface, tier T2)Gives a flat-colored kit a drawn surface with no image files: seeded albedo, normal and roughness canvases for seven families (wood…three.js · MIT3Dkit-walk.js (gait maths)Three pure helpers behind the two walkers: twoBoneIk, footCycle and routeStep. The walk advances by distance traveled over stride length…three.js · MIT3Dexport-village-assets.pyBuild the village glTF heroes procedurally in bpy and export them headless. The bpy script the stone guildhall and iron lantern GLBs come…Blender · MIT3Dexport-hero-tier.pyBake one already-exported kit GLB into a T3 hero GLB: bevel, UVs, baked color, AO, roughness. Joins the exported kit, bevels every edge…Blender · MIT3Dlighting-sun.jsOutdoor key, fill and rim. The defaults are dusk golden hour (a warm sun 6 degrees above the horizon, key to fill about 6 to 1); an…three.js · MIT3Dlighting-night-lantern.jsNight made of falloff: a weak blue moon, a dim hemisphere fill and up to twelve warm lantern point lights with physical decay (60 cd at 2.4…three.js · MIT3Dlighting-studio.jsA dark product studio: RoomEnvironment at low intensity plus three RectAreaLight panels (key, fill, rim, about 3 to 1) and one contact…three.js · MIT3DAgent Harness execution mapExplain an authored agent loop with explicit tool and observation boundaries. A written recipe (abstract-systems-data; authored): the parts…three.js · MIT3DGuided vehicle traffic with zone reservationGive vehicles a reservation rule that they must obtain before entering shared space, so traffic behavior has an inspectable cause. A…three.js · MIT3DReachable workspace and singular configurationsMap where an arm can reach and mark the configurations where it loses a direction of motion. A written recipe (robotics-control; sourced)…three.js · MIT3DAutonomous planar phase portrait with time liftCompare phase trajectories, vector directions and a time-lifted solution for a bounded family of planar autonomous systems. A written…three.js · MIT3DBicycle drivetrain and gear ratioConnect chainring and sprocket sizes to wheel rotation through a chain that shares one linear speed. A written recipe (products-assemblies…three.js · MIT3DWide turns and inner slices on larger cubesModel a larger cube where a move addresses a contiguous range of layers and center pieces carry individual identity even when they look…three.js · MIT3DBinary heap, sift operations and heapsortShow one structure in two views at once: the array indices that own the data and the tree that explains the ordering. A written recipe…three.js · MIT3DBinomial outcomes and repeated trialsConnect independent binary trial paths to exact probabilities and observed counts. A written recipe (probability-statistics; part sourced…three.js · MIT3DBit-vector SMT: model, wraparound and proof boundaryKeep width, modular arithmetic, signed interpretation and solver evidence explicit. A written recipe (logic-circuits; part sourced, part…three.js · MIT3DBounded maintenance procedure state playbackPlay a supplied acyclic maintenance procedure through tasks and exclusive decisions with evidence-gated completion, while keeping planned…three.js · MIT3DBrachial plexus nerve routingFollow named nerve branches from the typical C5 to T1 roots through trunks, divisions and cords into the arm as an explicit route graph…three.js · MIT3DBreadth-first search and shortest edge countsExpose discovery order, the FIFO queue and shortest paths on a small unweighted graph. A written recipe (algorithms-data-structures; part…three.js · MIT3DSimply supported bridge load-path beam modelCompute reactions and one section response for declared point loads on a simply supported beam without presenting the result as structural…three.js · MIT3DBuild dependency graph and topological orderShow a build plan as a directed graph whose valid orders come from its structure, and make a cycle a reported failure. A written recipe…three.js · MIT3DBuoyancy and floating equilibriumMake the displaced volume an explicit object so flotation becomes a balance the viewer can watch settle. A written recipe…three.js · MIT3DInterlocking burr and its disassembly orderDesign an interlocking puzzle whose only freedom at each step is a short list of legal slides, and expose that list. A written recipe…three.js · MIT3DClassical Starling capillary exchange diagramBuild the classical two-pressure Starling teaching diagram and mark on the same scene where the revised steady-state view disagrees with…three.js · MIT3DCardiac cycle phases and valve statesDrive valve states from an explicit phase model so opening and closing follow declared pressure comparisons rather than animation timing. A…three.js · MIT3DCF ocean-current grid particle playbackAdvect educational tracers over a supplied small regular rectilinear CF lon/lat current grid using one declared frozen local east/north…three.js · MIT3DPrecomputed flow field playbackPlay back a computed flow field as data with provenance, and refuse to let the viewer treat playback as live simulation. A written recipe…three.js · MIT3D