watermill-t3 (baked hero GLB)
three.js and WebGL · 3D · MIT
- What it does
The T3 hero: the watermill module's own geometry, baked in Blender. A 1.8 to 1.9 MB GLB: bevelled edges, one UV atlas, baked color, occlusion and roughness. Usable as shipped without Blender; softer at close range than the tiled procedural surface, by the repo's own account.
- Get it
import { create } from './kits/gltf/watermill-t3.js'; const { group, sockets } = await create({ scale: 1 }); scene.add(group);
- Needs (the whole pack)
Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.
- License
MIT
- From