iPhone & MacBook 3D Showcase

three.js and WebGL · 3D · Apache-2.0

What it does

Real GLTF iPhone 15 Pro Max and MacBook Pro models with live HTML-in-Canvas screen content, morphing glass lens, product review camera choreography, and 360° turntable. The repo marks it experimental. Copies the look of Apple devices; that brand is theirs. The repo does not say where its device models came from.

Get it

Copy the folder into a project, or npx hyperframes add vfx-iphone-device (fetches it from GitHub main to compositions/vfx-iphone-device.html). It is a whole page with its own timeline: render it alone, or mount it in a film as a sub-composition.

Source on GitHub
Needs

Three.js. Loads its libraries from the network when it renders (cdn.jsdelivr.net, www.gstatic.com; 4 MB folder; bundled 3D model (.glb)).

Re-skin

Edit the file (colors, type, text)

No declared variables. 24 hex colors and 1 font stack are written in the file's CSS. The words are in the HTML.

Size

1920 x 1080 · 15 s

License

Apache-2.0

License notes are on the pack's page

From

HyperFrames

Everything from HyperFrames in the gallery

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