Cloth material
three.js and WebGL · 3D · MIT
- What it does
High roughness plus sheen for the soft edge highlight of fabric. One line of three.js; assumes the environment map setup.
- Get it
new THREE.MeshPhysicalMaterial({ color: 0x3a4a6b, metalness: 0, roughness: 0.9, sheen: 1, sheenRoughness: 0.5, sheenColor: new THREE.Color(0x8899bb), envMapIntensity: 0.5 })
- Needs (the whole pack)
Nothing to read the skills. To run what they build: Node and npm, Python 3 for the helper scripts, and Chromium through Playwright for the inspector and tests. Optional and paid: Tripo, Gemini and ElevenLabs keys for the three generator skills.
- License
MIT
- From