geometry-nodes

Blender · 3D · MIT

What it does

Procedural systems as reusable GN_ node groups: scatter on a surface, a building generator, pipes and cables along curves, rock formations, with the node chains written out as arrows, randomisation ranges and when to realize instances. Describes the node trees in words; it does not ship node groups. Its reference pages: building-generators, scatter-systems.

Get it

Copy .claude/skills/geometry-nodes/ and the shared .claude/skills/references/ folder into your agent's skills directory; the skill loads on its trigger words (geometry nodes, procedural, scatter, node group, GN_, instancing, parametric). It is instructions only: the agent turns them into Blender Python and runs that through the Blender MCP server, or with blender --background --python.

Source on GitHub
Needs (the whole pack)

Blender, and a way for your agent to run Blender Python. The skills are written for the Blender MCP server. In our test the same steps also ran as one script with blender --background.

License

MIT

License notes are on the pack's page

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