The Windwritten Tree

three.js and WebGL · 3D · MIT

What it does

A branching procedural tree with exposed roots, fine twigs, oriented leaves, and deliberately open canopy gaps. Example study (crafted worlds and props): a few KB of scene code on the shared runtime, with Overview and Close-up views, orbit and zoom, pause and reset. In our trial it drew a twisted tree with an open leafy canopy; it stood still until touched.

Get it

cd examples && pnpm install && pnpm dev, then open /tree/ (add ?plate=1 to hide the page furniture for a capture)

Source on GitHub
Needs (the whole pack)

Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.

License

MIT

License notes are on the pack's page

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