iOS 26 Liquid Glass Home Screen

three.js and WebGL · 3D · Apache-2.0

What it does

3D iPhone with a normal iOS 26 home screen, liquid glass app icons, shader wallpaper, dock, and fluid glass notifications that drop from the status area onto a GLTF device model. The repo marks it experimental. Copies the look of iOS; that brand is theirs. The repo does not say where its device models came from.

Get it

Copy the folder into a project, or npx hyperframes add ios26-liquid-glass (fetches it from GitHub main to compositions/ios26-liquid-glass.html). It is a whole page with its own timeline: render it alone, or mount it in a film as a sub-composition.

Source on GitHub
Needs

WebGPU: a GPU, or PRODUCER_ALLOW_SOFTWARE_WEBGPU=true (slow); three.js. Loads its libraries from the network when it renders (cdn.jsdelivr.net, www.gstatic.com; 5 MB folder; bundled 3D model (.glb)).

Re-skin

Edit the file (colors, type, text, pictures)

No declared variables. 32 hex colors and 1 font stack are written in the file's CSS. The words are in the HTML.

Size

1920 x 1080 · 15 s

License

Apache-2.0

License notes are on the pack's page

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