lighting-studio.js

three.js and WebGL · 3D · MIT

What it does

A dark product studio: RoomEnvironment at low intensity plus three RectAreaLight panels (key, fill, rim, about 3 to 1) and one contact shadow. The file says to change panel sizes before intensity, because form is read from the shape of the reflection. One file; copy it out of the skill folder into your project.

Get it

const studio = createStudioRig(scene, renderer, { subject: [0, 0.4, 0], distance: 2.8 });

Source on GitHub
Needs (the whole pack)

Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.

License

MIT

License notes are on the pack's page

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