Brachial plexus nerve routing

three.js and WebGL · 3D · MIT

What it does

Follow named nerve branches from the typical C5 to T1 roots through trunks, divisions and cords into the arm as an explicit route graph rather than a decorative bundle. A written recipe (anatomy-structures; sourced): the parts to model, the one state that drives them, what must stay true, how it should move and its known limits, with numeric defaults and a worked value. Text for an agent to build from, not code; its own limits say no scene was run for it.

Get it

python3 scripts/resolve.py recipe.brachial-plexus-routing

Source on GitHub
Needs (the whole pack)

Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.

License

MIT

License notes are on the pack's page

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