import_asset

Tools · 3D · MIT

What it does

Downloads an asset found by search_assets and brings it into the scene: an HDRI becomes the world lighting, a texture set becomes a material applied to named objects, a model is imported at a stated size. It writes the source, author and license onto the imported objects as custom properties.

Get it

MCP tool; call it from an agent with the server connected. import_asset(source="polyhaven", id="rusty_metal_02", asset_type="textures", apply_to=["Wall"], resolution="2k")

Source on GitHub
Needs

As search_assets

License

MIT, plus a separate terms file for data collection

License notes are on the pack's page

From

MCP for Blender

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