Guide: Rigging

Blender · 3D · MIT

What it does

Armatures from Python, Rigify for humanoids, simple rigs for everything else, skinning with automatic weights and how to fix it, and how to verify deformation.

Get it

Not served at this commit: server.py says guides are 'switched off while evals measure what the model does without them', and a test asserts get_guide is absent. The file is in the repo under MIT; copy it into a skill or a prompt.

Source on GitHub
Needs (the whole pack)

Blender 3.0 or newer, open with a window. Python 3.10 and uv. No key for the core tools or Poly Haven. The model generators need paid keys.

License

MIT, plus a separate terms file for data collection

License notes are on the pack's page

From

MCP for Blender

Everything from MCP for Blender in the gallery

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