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Canopy Part Titlethree.js · Link onlyLeaves sweep through the frame and part to reveal the headline. Idea only: The repo's CREDITS.md says the origin of its two leaf textures…Code 3D Extrudethree.js · Apache-2.0Syntax-highlighted code on a lit, beveled 3D slab that rotates through real space and settles to a readable rest — true WebGL depth and…Code Particle Assemblethree.js · Apache-2.0Thousands of GPU points scatter through space and fly to the exact glyph pixels of the code, resolving into readable syntax-highlighted…Code Shader Dissolvethree.js · Apache-2.0The code compiles into existence: a GPU fragment shader resolves it out of seeded noise with a chromatic dissolve front and edge glow, then…Cuboid Carouselthree.js · Apache-2.0A chain of bevelled cuboids rides a traveling wave as a content carousel.Exploded Stackthree.js · Apache-2.0Isometric layer plates explode apart with a label beside each layer, hold, then collapse back into one stack. Built for architecture and…Frost Sequence Camera Orbitthree.js · Link onlyAn orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. Idea only: The repo's CREDITS.md says…Gallery Tunnelthree.js · Apache-2.0An infinite corridor of panels: a square tunnel receding to a vanishing point, its floor, ceiling and walls tiled with saturated color…Glass Herothree.js · Apache-2.0A solid glass object rises in front of a giant headline and keeps turning, so the type bends and splits into color through it.Glass Shard Titlethree.js · Link onlyGlass shards fly in through fog and tile themselves into the headline. Idea only: The repo's CREDITS.md says the origin of its matcap image…iOS 26 Liquid Glass Home Screenthree.js · Apache-2.03D iPhone with a normal iOS 26 home screen, liquid glass app icons, shader wallpaper, dock, and fluid glass notifications that drop from…Liquid Glass Notificationthree.js · Apache-2.0Frosted glass notification cards floating over an aurora shader background. The repo marks it experimental.Liquid Glass Widgetsthree.js · Apache-2.0Frosted glass stat cards, showcase panel and pill chips over an aurora shader background. The repo marks it experimental.macOS Tahoe Liquid Glass Desktopthree.js · Apache-2.03D MacBook with a macOS Tahoe-style desktop, glass menu bar, Finder window, dock, and cinematic device camera move. The repo marks it…Orbit Cardthree.js · Apache-2.0A single feature card orbits a dot sphere on approved Blender camera motion.Product Turntablethree.js · Apache-2.0A product turns a full revolution on a studio plinth in a seamless loop. Drop in a GLB or glTF model, or keep the built-in drink can with…Spiral Galaxythree.js · Apache-2.0A spiral galaxy seen from outside, turning with real differential rotation: inner stars orbit faster than outer ones, so the arms wind up…iPhone & MacBook 3D Showcasethree.js · Apache-2.0Real GLTF iPhone 15 Pro Max and MacBook Pro models with live HTML-in-Canvas screen content, morphing glass lens, product review camera…Liquid Backgroundthree.js · Apache-2.0Organic liquid simulation with vertex displacement on a subdivided plane. HTML content floats above rippling fluid surface with real-time…Liquid Glassthree.js · Apache-2.0A sample landing page (headline and stat cards) seen through a liquid-glass parallax layer, drawn with HTML-in-canvas and WebGL. The repo…Portalthree.js · Apache-2.0A sample light-mode page opens through a portal into a second page: an HTML-in-canvas WebGL transition. The repo marks it experimental.Shatterthree.js · Apache-2.0A sample page breaks like glass to show the page behind it: HTML-in-canvas panels shattered in WebGL. The repo marks it experimental.Wireframe Portal Titlethree.js · Apache-2.0A wireframe portal bursts open, the title comes through, then its letters swap into a second phrase.Three Orbiting Cardsthree.js · Apache-2.0A Three.js-powered orbit scene driven by a paused GSAP timeline for deterministic renders. Paste-in snippet: it registers no timeline, you…Path-Traced 3Dthree.js · Apache-2.0A three.js scene with a fast raster preview and an opt-in path-traced export, with three-gpu-pathtracer vendored beside it. In the examples…threejs-animationthree.js · Link onlythree.js animation: keyframes, skeletons, morph targets, mixing.threejs-fundamentalsthree.js · Link onlythree.js basics: scene, cameras, renderer, object hierarchy, coordinates.threejs-geometrythree.js · Link onlythree.js geometry: built-in shapes, buffer geometry, custom shapes, instancing.threejs-interactionthree.js · Link onlythree.js interaction: raycasting, controls, pointer input, selection.threejs-lightingthree.js · Link onlythree.js lighting: light types, shadows, environment lighting.threejs-loadersthree.js · Link onlythree.js asset loading: glTF, textures, HDR environments, async patterns.threejs-materialsthree.js · Link onlythree.js materials: PBR, basic, shader materials and their properties.threejs-postprocessingthree.js · Link onlythree.js post-processing: bloom, depth of field, screen effects.threejs-shadersthree.js · Link onlythree.js shaders: GLSL, uniforms, custom effects.threejs-texturesthree.js · Link onlythree.js textures: types, UV mapping, environment maps, settings.threejs-world-generationthree.js · Link onlyBuilding editable three.js worlds you can fly a camera through, from text or a structured brief.FlatPanelthree.js · Apache-2.0A flat textured panel with a contact shadow for real 3D page shots.hero3d (3D hero object)three.js · Apache-2.0A three.js layer on the same clock for one physical hero: a logo extruded from SVG paths, extruded text, a coin, a glass slab, a phone or a…three.js r186 and addons (bundled)three.js · Apache-2.0The three.js module build and stock example add-ons (loaders, post-processing passes, RoundedBox and Text geometry), edited only to import…opentype.js 1.3.4 (bundled)three.js · Apache-2.0Font parser used to extrude 3D text. MIT (Frederik De Bleser and contributors); bundles tiny-inflate and a codePointAt polyfill, both MIT.threejs-game-directorthree.js · MITThe entry skill: sets how far to take a three.js browser game from the user's own words (a small arcade game is not a request for the…threejs-gameplay-systemsthree.js · MITHow to make a playable loop: a one-page design brief, a core-loop contract proved in code, a level plan, then small ownership folders…threejs-game-ui-designerthree.js · MITHow to design a game's HUD, menus and touch controls as game interface, not a web dashboard: hierarchy (status, objective, feedback…threejs-debug-profilerthree.js · MITHow to find why a three.js page is blank, broken or slow: reproduce first, then an ordered checklist for blank canvases (canvas size, WebGL…threejs-qa-releasethree.js · MITHow to prove a three.js game works the way a player meets it: build, open in a real browser, check console errors and non-blank canvas…threejs-3d-generatorthree.js · MITDrives the paid Tripo API to make 3D models for a three.js project: text to 3D, image to 3D, texturing, auto-rigging, animation…threejs-image-generatorthree.js · MITDrives Google's Gemini image API to make the 2D layer of a 3D project: concept sheets, clean reference images for image-to-3D, texture…threejs-audio-generatorthree.js · MITDrives the paid ElevenLabs API for game sound: short sound effects, looping ambience, music tracks, spoken lines, voice conversion from a…Renderer and environment map setupthree.js · MITFive lines that give a scene studio reflections with no HDR file: sRGB output, ACES tone mapping, and a RoomEnvironment baked once through…Painted metal materialthree.js · MITClearcoat over a colored base, for a car body or a hull panel. One line of three.js; assumes the environment map setup.Bare brushed metal materialthree.js · MITRaw steel that needs the environment map to read as metal. One line of three.js; assumes the environment map setup.Rubber materialthree.js · MITNear-black, almost no reflection, for tyres and grips. One line of three.js; assumes the environment map setup.Matte plastic materialthree.js · MITMid roughness with a muted reflection, for housings and crates. One line of three.js; assumes the environment map setup.Glossy ceramic materialthree.js · MITA sharp wet-look reflection with full clearcoat. In our trial the white version bloomed as hard as the emissive ball under a bright light…Emissive signal materialthree.js · MITA dark base with a glow strong enough to feed bloom, for beacons, status lights and pickup cores. One line of three.js; assumes the…Cloth materialthree.js · MITHigh roughness plus sheen for the soft edge highlight of fabric. One line of three.js; assumes the environment map setup.Real refractive glass materialthree.js · MITTrue transmission for one or two hero surfaces seen close. Costly: every transmissive material adds a whole extra scene render each frame…Cheap fake glass materialthree.js · MITTransparent clearcoat with no extra render pass, for repeated windows, visors and shields. One line of three.js; assumes the environment…Fresnel rim glowthree.js · MITAdds a colored glow at the grazing edges of a standard material by injecting three lines of GLSL with onBeforeCompile, so the lit material…Scrolling emissive panelsthree.js · MITBands of light that travel along a surface, for energy conduits, charge bars and data flowing through a pipe. Time is one uniform (uTime)…

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