Code Shader Dissolve

three.js and WebGL · Code on screen · Apache-2.0

What it does

The code compiles into existence: a GPU fragment shader resolves it out of seeded noise with a chromatic dissolve front and edge glow, then holds crisp.

Get it

Copy the folder into a project, or npx hyperframes add code-shader-dissolve (fetches it from GitHub main to compositions/code-shader-dissolve.html). It is a whole page with its own timeline: render it alone, or mount it in a film as a sub-composition.

Source on GitHub
Needs

Three.js. Loads its libraries from the network when it renders (cdn.jsdelivr.net).

Re-skin

Edit the file (colors, text)

No declared variables. 8 hex colors are written in the file's CSS. The words are in the HTML.

Size

1920 x 1080 · 7 s

License

Apache-2.0

License notes are on the pack's page

From

HyperFrames

Everything from HyperFrames in the gallery

Back to the Asset Library