threejs-audio-generator

three.js and WebGL · Sound you can see · MIT

What it does

Drives the paid ElevenLabs API for game sound: short sound effects, looping ambience, music tracks, spoken lines, voice conversion from a scratch recording, and noise cleanup, plus how to plan an audio matrix from the events a game really has and wire it through Web Audio. One reference page (audio-workflows.md).

Get it

npx skills add majidmanzarpour/threejs-game-skills --skill '*' -a claude-code -g -y (Codex: -a codex; from a clone: ./install.sh --claude | --codex | --all). python3 <skill>/scripts/threejs_audio_asset.py sfx --prompt "..." --duration 1.2 --out assets/audio/sfx/x.mp3

Source on GitHub
Needs

ELEVENLABS_API_KEY (a paid ElevenLabs account); Python 3

License

MIT

License notes are on the pack's page

From

Three.js Game Skills

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