Code Particle Assemble

three.js and WebGL · Code on screen · Apache-2.0

What it does

Thousands of GPU points scatter through space and fly to the exact glyph pixels of the code, resolving into readable syntax-highlighted text — a particle system, not a token tween.

Get it

Copy the folder into a project, or npx hyperframes add code-particle-assemble (fetches it from GitHub main to compositions/code-particle-assemble.html). It is a whole page with its own timeline: render it alone, or mount it in a film as a sub-composition.

Source on GitHub
Needs

Three.js. Loads its libraries from the network when it renders (cdn.jsdelivr.net).

Re-skin

Edit the file (colors, text)

No declared variables. 7 hex colors are written in the file's CSS. The words are in the HTML.

Size

1920 x 1080 · 8 s

License

Apache-2.0

License notes are on the pack's page

From

HyperFrames

Everything from HyperFrames in the gallery

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