Code Particle Assemble
three.js and WebGL · Code on screen · Apache-2.0
- What it does
Thousands of GPU points scatter through space and fly to the exact glyph pixels of the code, resolving into readable syntax-highlighted text — a particle system, not a token tween.
- Get it
Copy the folder into a project, or
npx hyperframes add code-particle-assemble(fetches it from GitHub main to compositions/code-particle-assemble.html). It is a whole page with its own timeline: render it alone, or mount it in a film as a sub-composition.- Needs
Three.js. Loads its libraries from the network when it renders (cdn.jsdelivr.net).
- Re-skin
Edit the file (colors, text)
No declared variables. 7 hex colors are written in the file's CSS. The words are in the HTML.
- Size
1920 x 1080 · 8 s
- License
Apache-2.0
- From