Asset Library

1,738 video parts you can take today, and 557 more to learn from. Find one you like, then open it for the details.

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hyperframes (core skill)The main skill, 78 files: the render contract (HTML plus one paused, seekable GSAP timeline), the work loop, and references for story…Skill · Apache-2.0A plan or a scripthyperframes-cli (core skill)The CLI by job, 13 files: scaffold, check, snapshot, preview, render locally or in HeyGen's cloud, publish. Asks for a feedback report…Skill · Apache-2.0Edit, render, publishhyperframes-registry (core skill)How to search and install the registry, 13 files: catalog --query, add, wiring a component, and the bar a new component has to meet…Skill · Apache-2.0media-use (core skill)Get or make any media for a video, 122 files: music, sound effects, images, logos, voice, avatar video, transcripts, cutouts, color looks…Skill · Apache-2.0Pictures and footagefigma (on demand)Bring a Figma file into a HyperFrames film: layers as SVG or PNG, brand tokens as variables, frames as editable HTML, and storyboard frames…Skill · Apache-2.0remotion-to-hyperframes (on demand)Moves a Remotion composition OUT of Remotion and into HyperFrames. It is instructions for an agent plus a source linter, not a converter…Skill · Apache-2.0reverse-any-video (on demand, Pro)Rebuild any video file as an editable HyperFrames project and check it against the original frame by frame. A paid HyperFrames Pro feature…Skill · Apache-2.0slideshow (on demand)Build a live deck from a composition: each slide is a scene, one JSON block lists slides, fragment reveals, hotspots and speaker notes, and…Skill · Apache-2.0Edit, render, publishstyle-sampling (on demand, Pro)Make a new episode in one of five styles modeled on named channels (Vox, 小Lin说, Kurzgesagt, Fern). A paid HyperFrames Pro feature: the…Skill · Link onlyA plan or a scriptbundled sound effects (19)19 short MP3 effects that ship in the media skill: chime, click, click-soft, error, glitch-1, glitch-2, glitch-3, impact-bass-1…Skill · Apache-2.0Sound you can seecolour looks (teal-orange-blockbuster, bleach-bypass, film-fade)Three named color grades in a small catalog. No .cube files are in the repo: each look is downloaded from HeyGen's CDN when asked for, or…Skill · Apache-2.0A look or a stylemedia treatment recipesAbout 18 written recipes for changing how footage or a still looks or reveals (freeze frame, cutout, light leak, camcorder, dither and so…Skill · Apache-2.0remotion-best-practicesThe router: one short page that sends an agent to the right Remotion skill for the task (new video, markup, maps, media, captions, app…Skill · Link onlyA plan or a scriptremotion-createStarting a new Remotion project or composition: scaffold with the create-video starter (blank, no Tailwind), open Studio straight away…Skill · Link onlyA whole sceneremotion-studioLaunching Remotion Studio to preview a video: when to let it open the browser itself and when to print the address for an in-app browser…Skill · Link onlyA check on the resultremotion-renderExporting: the commands for a video, a still, and several chosen frames as images in one call. It tells the agent to use the browser…Skill · Link onlyEdit, render, publishremotion-mapsMap animation, with five techniques to choose one from: a static map image with things drawn over it; Mapbox (needs a key; globe and 3D…Skill · Link onlyA map or a diagramremotion-captionsCaptions and subtitles around one JSON shape for a caption (text, start, end, optional confidence). Rule files: transcribe-captions (run…Skill · Link onlyCaptionsremotion-interactivityHow to write Remotion code so a person can select, move, trim, restyle and keyframe things by hand in Remotion Studio and have the change…Skill · Link onlyEdit, render, publishremotion-saasBuilding an app on Remotion. Rule files: framework (which of Remotion's starter templates to begin from), player (embedding a live preview…Skill · Link onlyEdit, render, publishremotion-docsHow to look things up in Remotion's documentation: a search request to the docs' hosted search service (the page includes that service's…Skill · Link onlyA look or a styleremotion-licenseFour links: Remotion's license page, its license FAQ, its terms, and where to buy a company license. It states no terms itself and says…Skill · Link onlyA look or a styleremotion-upgradeUpgrading Remotion: run Remotion's own upgrade command, which also updates the installed skills; or, by hand, move every Remotion package…Skill · Link onlyremotion-multimediaReading facts about media files with the Mediabunny library, in a browser, Node or Bun. Rule files: get-audio-duration, get-video-duration…Skill · Link onlyEdit, render, publishanimated-explainerAn explainer made from a topic alone: researched, scripted, narrated, illustrated, scored and rendered. Stages: research, proposal (waits…Skill · Link onlyEdit, render, publishanimationMotion graphics: kinetic type, diagram-led explainers, maths visuals, three.js worlds, stylized sequences. Stages: research, proposal…Skill · Link onlyEdit, render, publishavatar-spokespersonA presenter-led video with a digital presenter and simple support graphics. Stages: idea (waits for approval), script (waits for approval)…Skill · Link onlyEdit, render, publishcharacter-animationReusable 2D cartoon characters: character design, rig, pose library, action timeline, rendered in a browser. Marked beta. Stages: research…Skill · Link onlyEdit, render, publishcinematicTrailers, brand films, montages and 3D fly-throughs, led by mood. Stages: research, proposal (waits for approval), script (waits for…Skill · Link onlyEdit, render, publishclip-factoryMany short clips cut from one long recording, ranked and captioned. Marked beta. Stages: idea (waits for approval), script (waits for…Skill · Link onlyEdit, render, publishdocumentary-montageA montage cut from real footage found in free stock and open archives, chosen by meaning with CLIP. Marked beta. Stages: idea (waits for…Skill · Link onlyEdit, render, publishframework-smokeA two-stage test manifest that exercises the pipeline machinery. Not for making a video. Stages: research (waits for approval), script…Skill · Link onlyEdit, render, publishhybridYour own footage combined with designed or generated support graphics. Stages: idea (waits for approval), script (waits for approval)…Skill · Link onlyEdit, render, publishlocalization-dubTranslated subtitles and dubbed audio for an existing video, optionally with lips re-synced. Marked beta. Stages: idea (waits for…Skill · Link onlyEdit, render, publishpodcast-repurposeAudiograms, caption-led clips and quote cards from a podcast episode. Marked beta. Stages: idea (waits for approval), script (waits for…Skill · Link onlyEdit, render, publishscreen-demoA polished software demo, from a real screen capture or from fake terminal scenes that need no capture at all. Stages: idea (waits for…Skill · Link onlyEdit, render, publishtalking-headAn edit of someone speaking to camera: transcribed, cut, captioned, mixed. Marked beta. Stages: idea (waits for approval), script (waits…Skill · Link onlyEdit, render, publishanimation/asset-directorHow the agent runs the assets stage of the animation pipeline. The stage hands on the list of assets made or found. Stops for the person's…Skill · Link onlyA whole sceneanimation/compose-directorHow the agent runs the compose stage of the animation pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishanimation/edit-directorHow the agent runs the edit stage of the animation pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishanimation/executive-producerThe orchestrator skill for the animation pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptanimation/idea-directorA director skill in the animation pipeline's folder that no stage in the current manifest names; kept from an earlier layout.Skill · Link onlyA plan or a scriptanimation/proposal-directorHow the agent runs the proposal stage of the animation pipeline. The stage hands on a proposal with concept options and costs, the decision…Skill · Link onlyA plan or a scriptanimation/publish-directorHow the agent runs the publish stage of the animation pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishanimation/research-directorHow the agent runs the research stage of the animation pipeline. The stage hands on a research brief. No approval stop by default.Skill · Link onlyA plan or a scriptanimation/scene-directorHow the agent runs the scene_plan stage of the animation pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scriptanimation/script-directorHow the agent runs the script stage of the animation pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptavatar-spokesperson/asset-directorHow the agent runs the assets stage of the avatar-spokesperson pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole sceneavatar-spokesperson/compose-directorHow the agent runs the compose stage of the avatar-spokesperson pipeline. The stage hands on a render report, a review of the finished…Skill · Link onlyEdit, render, publishavatar-spokesperson/edit-directorHow the agent runs the edit stage of the avatar-spokesperson pipeline. The stage hands on the edit-decision file. No approval stop by…Skill · Link onlyEdit, render, publishavatar-spokesperson/executive-producerThe orchestrator skill for the avatar-spokesperson pipeline: runs the stages in order, sends work back for another pass, and holds the…Skill · Link onlyA plan or a scriptavatar-spokesperson/idea-directorHow the agent runs the idea stage of the avatar-spokesperson pipeline. The stage hands on the brief, the decision log. Stops for the…Skill · Link onlyA plan or a scriptavatar-spokesperson/publish-directorHow the agent runs the publish stage of the avatar-spokesperson pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishavatar-spokesperson/scene-directorHow the agent runs the scene_plan stage of the avatar-spokesperson pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptavatar-spokesperson/script-directorHow the agent runs the script stage of the avatar-spokesperson pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptcharacter-animation/asset-directorHow the agent runs the assets stage of the character-animation pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenecharacter-animation/character-design-directorHow the agent runs the character_design stage of the character-animation pipeline. The stage hands on the character design. Stops for the…Skill · Link only3Dcharacter-animation/compose-directorHow the agent runs the compose stage of the character-animation pipeline. The stage hands on a render report, a review of the finished…Skill · Link onlyEdit, render, publishcharacter-animation/edit-directorHow the agent runs the edit stage of the character-animation pipeline. The stage hands on the edit-decision file, the action timeline. No…Skill · Link onlyEdit, render, publishcharacter-animation/executive-producerThe orchestrator skill for the character-animation pipeline: runs the stages in order, sends work back for another pass, and holds the…Skill · Link onlyA plan or a scriptcharacter-animation/proposal-directorHow the agent runs the proposal stage of the character-animation pipeline. The stage hands on a proposal with concept options and costs…Skill · Link onlyA plan or a scriptcharacter-animation/publish-directorHow the agent runs the publish stage of the character-animation pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishcharacter-animation/research-directorHow the agent runs the research stage of the character-animation pipeline. The stage hands on a research brief. No approval stop by default.Skill · Link onlyA plan or a scriptcharacter-animation/rig-plan-directorHow the agent runs the rig_plan stage of the character-animation pipeline. The stage hands on the rig plan, the pose library. No approval…Skill · Link only3Dcharacter-animation/scene-directorHow the agent runs the scene_plan stage of the character-animation pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptcharacter-animation/script-directorHow the agent runs the script stage of the character-animation pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptcinematic/asset-directorHow the agent runs the assets stage of the cinematic pipeline. The stage hands on the list of assets made or found. Stops for the person's…Skill · Link onlyA whole scenecinematic/compose-directorHow the agent runs the compose stage of the cinematic pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishcinematic/edit-directorHow the agent runs the edit stage of the cinematic pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishcinematic/executive-producerThe orchestrator skill for the cinematic pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptcinematic/idea-directorA director skill in the cinematic pipeline's folder that no stage in the current manifest names; kept from an earlier layout.Skill · Link onlyA plan or a scriptcinematic/proposal-directorHow the agent runs the proposal stage of the cinematic pipeline. The stage hands on a proposal with concept options and costs, the decision…Skill · Link onlyA plan or a scriptcinematic/publish-directorHow the agent runs the publish stage of the cinematic pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishcinematic/research-directorHow the agent runs the research stage of the cinematic pipeline. The stage hands on a research brief. No approval stop by default.Skill · Link onlyA plan or a scriptcinematic/scene-directorHow the agent runs the scene_plan stage of the cinematic pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scriptcinematic/script-directorHow the agent runs the script stage of the cinematic pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptclip-factory/asset-directorHow the agent runs the assets stage of the clip-factory pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole sceneclip-factory/compose-directorHow the agent runs the compose stage of the clip-factory pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishclip-factory/edit-directorHow the agent runs the edit stage of the clip-factory pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishclip-factory/executive-producerThe orchestrator skill for the clip-factory pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptclip-factory/idea-directorHow the agent runs the idea stage of the clip-factory pipeline. The stage hands on the brief, the decision log. Stops for the person's…Skill · Link onlyA plan or a scriptclip-factory/publish-directorHow the agent runs the publish stage of the clip-factory pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishclip-factory/scene-directorHow the agent runs the scene_plan stage of the clip-factory pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scriptclip-factory/script-directorHow the agent runs the script stage of the clip-factory pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptdocumentary-montage/asset-directorHow the agent runs the assets stage of the documentary-montage pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenedocumentary-montage/compose-directorHow the agent runs the compose stage of the documentary-montage pipeline. The stage hands on a render report. No approval stop by default.Skill · Link onlyEdit, render, publishdocumentary-montage/edit-directorHow the agent runs the edit stage of the documentary-montage pipeline. The stage hands on the edit-decision file. Stops for the person's…Skill · Link onlyEdit, render, publishdocumentary-montage/executive-producerThe orchestrator skill for the documentary-montage pipeline: runs the stages in order, sends work back for another pass, and holds the…Skill · Link onlyA plan or a scriptdocumentary-montage/idea-directorHow the agent runs the idea stage of the documentary-montage pipeline. The stage hands on the brief. Stops for the person's approval.Skill · Link onlyA plan or a scriptdocumentary-montage/scene-directorHow the agent runs the scene_plan stage of the documentary-montage pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptexplainer/asset-directorHow the agent runs the assets stage of the animated-explainer pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole sceneexplainer/compose-directorHow the agent runs the compose stage of the animated-explainer pipeline. The stage hands on a render report, a review of the finished…Skill · Link onlyEdit, render, publishexplainer/edit-directorHow the agent runs the edit stage of the animated-explainer pipeline. The stage hands on the edit-decision file. No approval stop by…Skill · Link onlyEdit, render, publishexplainer/executive-producerThe orchestrator skill for the animated-explainer pipeline: runs the stages in order, sends work back for another pass, and holds the…Skill · Link onlyA plan or a scriptexplainer/idea-directorA director skill in the animated-explainer pipeline's folder that no stage in the current manifest names; kept from an earlier layout.Skill · Link onlyA plan or a scriptexplainer/proposal-directorHow the agent runs the proposal stage of the animated-explainer pipeline. The stage hands on a proposal with concept options and costs, the…Skill · Link onlyA plan or a scriptexplainer/publish-directorHow the agent runs the publish stage of the animated-explainer pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishexplainer/research-directorHow the agent runs the research stage of the animated-explainer pipeline. The stage hands on a research brief. No approval stop by default.Skill · Link onlyA plan or a scriptexplainer/scene-directorHow the agent runs the scene_plan stage of the animated-explainer pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptexplainer/script-directorHow the agent runs the script stage of the animated-explainer pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scripthybrid/asset-directorHow the agent runs the assets stage of the hybrid pipeline. The stage hands on the list of assets made or found. Stops for the person's…Skill · Link onlyA whole scenehybrid/compose-directorHow the agent runs the compose stage of the hybrid pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishhybrid/edit-directorHow the agent runs the edit stage of the hybrid pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishhybrid/executive-producerThe orchestrator skill for the hybrid pipeline: runs the stages in order, sends work back for another pass, and holds the budget (default…Skill · Link onlyA plan or a scripthybrid/idea-directorHow the agent runs the idea stage of the hybrid pipeline. The stage hands on the brief, the decision log. Stops for the person's approval.Skill · Link onlyA plan or a scripthybrid/publish-directorHow the agent runs the publish stage of the hybrid pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishhybrid/scene-directorHow the agent runs the scene_plan stage of the hybrid pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scripthybrid/script-directorHow the agent runs the script stage of the hybrid pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptlocalization-dub/asset-directorHow the agent runs the assets stage of the localization-dub pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenelocalization-dub/compose-directorHow the agent runs the compose stage of the localization-dub pipeline. The stage hands on a render report, a review of the finished render…Skill · Link onlyEdit, render, publishlocalization-dub/edit-directorHow the agent runs the edit stage of the localization-dub pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishlocalization-dub/executive-producerThe orchestrator skill for the localization-dub pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptlocalization-dub/idea-directorHow the agent runs the idea stage of the localization-dub pipeline. The stage hands on the brief, the decision log. Stops for the person's…Skill · Link onlyA plan or a scriptlocalization-dub/publish-directorHow the agent runs the publish stage of the localization-dub pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishlocalization-dub/scene-directorHow the agent runs the scene_plan stage of the localization-dub pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptlocalization-dub/script-directorHow the agent runs the script stage of the localization-dub pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptpodcast-repurpose/asset-directorHow the agent runs the assets stage of the podcast-repurpose pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenepodcast-repurpose/compose-directorHow the agent runs the compose stage of the podcast-repurpose pipeline. The stage hands on a render report, a review of the finished…Skill · Link onlyEdit, render, publishpodcast-repurpose/edit-directorHow the agent runs the edit stage of the podcast-repurpose pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishpodcast-repurpose/executive-producerThe orchestrator skill for the podcast-repurpose pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptpodcast-repurpose/idea-directorHow the agent runs the idea stage of the podcast-repurpose pipeline. The stage hands on the brief, the decision log. Stops for the person's…Skill · Link onlyA plan or a scriptpodcast-repurpose/publish-directorHow the agent runs the publish stage of the podcast-repurpose pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishpodcast-repurpose/scene-directorHow the agent runs the scene_plan stage of the podcast-repurpose pipeline. The stage hands on the scene plan. Stops for the person's…Skill · Link onlyA plan or a scriptpodcast-repurpose/script-directorHow the agent runs the script stage of the podcast-repurpose pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptscreen-demo/asset-directorHow the agent runs the assets stage of the screen-demo pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenescreen-demo/compose-directorHow the agent runs the compose stage of the screen-demo pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishscreen-demo/edit-directorHow the agent runs the edit stage of the screen-demo pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishscreen-demo/executive-producerThe orchestrator skill for the screen-demo pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scriptscreen-demo/idea-directorHow the agent runs the idea stage of the screen-demo pipeline. The stage hands on the brief, the decision log. Stops for the person's…Skill · Link onlyA plan or a scriptscreen-demo/publish-directorHow the agent runs the publish stage of the screen-demo pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishscreen-demo/scene-directorHow the agent runs the scene_plan stage of the screen-demo pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scriptscreen-demo/script-directorHow the agent runs the script stage of the screen-demo pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scripttalking-head/asset-directorHow the agent runs the assets stage of the talking-head pipeline. The stage hands on the list of assets made or found. Stops for the…Skill · Link onlyA whole scenetalking-head/compose-directorHow the agent runs the compose stage of the talking-head pipeline. The stage hands on a render report, a review of the finished render. No…Skill · Link onlyEdit, render, publishtalking-head/edit-directorHow the agent runs the edit stage of the talking-head pipeline. The stage hands on the edit-decision file. No approval stop by default.Skill · Link onlyEdit, render, publishtalking-head/executive-producerThe orchestrator skill for the talking-head pipeline: runs the stages in order, sends work back for another pass, and holds the budget…Skill · Link onlyA plan or a scripttalking-head/idea-directorHow the agent runs the idea stage of the talking-head pipeline. The stage hands on the brief, the decision log. Stops for the person's…Skill · Link onlyA plan or a scripttalking-head/publish-directorHow the agent runs the publish stage of the talking-head pipeline. The stage hands on a publish log. Stops for the person's approval.Skill · Link onlyEdit, render, publishtalking-head/scene-directorHow the agent runs the scene_plan stage of the talking-head pipeline. The stage hands on the scene plan. Stops for the person's approval.Skill · Link onlyA plan or a scripttalking-head/script-directorHow the agent runs the script stage of the talking-head pipeline. The stage hands on the script. Stops for the person's approval.Skill · Link onlyA plan or a scriptcore/color-gradingColor grading with FFmpeg: seven named looks, which look suits which kind of content, LUT use, and protecting skin tones.Skill · Link onlycore/ffmpegWhen to reach for the FFmpeg-backed tools (anything that needs no AI model) and the patterns they share.Skill · Link onlyEdit, render, publishcore/hyperframesOpenMontage's own guide to HyperFrames: when to choose it over Remotion or plain FFmpeg, how a project folder is laid out, and how the…Skill · Link onlyEdit, render, publishcore/remotionOpenMontage's own guide to Remotion: when to route a video through the Remotion composer, the scene types it accepts, and how the pipeline…Skill · Link onlyEdit, render, publishcore/subtitle-syncTurning a transcript into subtitles with the subtitle tool: output formats, line lengths per platform, burn-in styling and timing.Skill · Link onlyCaptionscore/whisperxUsing the local transcriber: how it works, which model size to pick, and a quality checklist.Skill · Link onlyCaptionscreative/3d-world-generationWhen a film needs a real, continuous three.js world instead of stills or generated clips: which tools to route through, what each asset…Skill · Link only3Dcreative/animated-drawingMaking a person's own drawing or photo of a character move (dance, walk, jump, wave) with Meta's AnimatedDrawings and real motion capture…Skill · Link onlyA camera movecreative/animation-pipelineMotion-graphics basics for the two render paths: choosing Remotion or HyperFrames, frame rate, timing principles and scene transitions.Skill · Link onlyA camera movecreative/bg-remove-usageUsing the background-removal tool: which model, alpha matting, common recipes.Skill · Link onlycreative/broll-planningPlanning supporting footage: stock against generated, pulling the needs out of a script, writing stock search queries, judging results.Skill · Link onlyA plan or a scriptcreative/cinematicThe cinematic look: wide aspect ratios, shot length and pacing, layered sound, grading, and replacing mood words with the visual cause of…Skill · Link onlyA camera movecreative/commercial-product-videoMaking a commercial for a physical product with generated shots of the exact item: turning a brief into a treatment and keeping the product…Skill · Link onlyA plan or a scriptcreative/data-visualizationShowing data in a video: which chart for which claim, the order to animate things in, label placement, and how much data a viewer can read.Skill · Link onlyA number or a chartcreative/diagram-gen-usageUsing the diagram tool for video: which diagram type, how many nodes a 1080p frame can carry, color themes, and building a diagram up step…Skill · Link onlyA map or a diagramcreative/enhancement-strategyDeciding how to improve talking-head footage: the order of the enhancement tools, overlay types, how many overlays is too many, where to…Skill · Link onlycreative/face-restore-usageUsing face restoration, and how it differs from the light face-enhance filter.Skill · Link onlycreative/image-gen-usageGenerating stills for video: frame sizes, keeping a look consistent across a batch, and a three-part prompt structure.Skill · Link onlyPictures and footagecreative/image-provider-usageWhich image provider for which kind of scene, each one's quirks, cost against quality, and using the selector.Skill · Link onlyPictures and footagecreative/ink-theaterThe creative method behind Ink Theater: a black-ink character acts out an abstract idea by working an absurd low-tech machine. Gives the…Skill · Link onlyA camera movecreative/lip-sync-usageUsing local lip sync: when to use it against the talking-head generator, model choice, input needs and face padding.Skill · Link onlyPictures and footagecreative/long-formVideos of ten minutes and more: retention benchmarks, managing the retention curve, structure, keeping sound consistent, visual pacing.Skill · Link onlyA plan or a scriptcreative/manim-usageUsing Manim for maths animation in this system: render settings, timing, composition and color.Skill · Link onlyA camera movecreative/music-gen-usageGenerating background music: tempo by video type, key and mood, prompt writing, matching length, looping for long videos.Skill · Link onlyVoice and musiccreative/prompting/grok-promptingPrompt guidance for xAI Grok image and video generation.Skill · Link onlyPictures and footagecreative/prompting/hunyuan-promptingPrompt guidance for HunyuanVideo: a prompt formula, strengths, image-to-video practice, two examples.Skill · Link onlyPictures and footagecreative/prompting/ltx-promptingPrompt guidance for LTX video: a six-part structure, tips, what to avoid.Skill · Link onlyPictures and footagecreative/prompting/seedance-promptingPrompt guidance for Seedance: an eight-part structure, multi-shot and lip-sync patterns, a parameter sheet.Skill · Link onlyPictures and footagecreative/prompting/sora-promptingPrompt guidance for Sora: a template, optional fields, a color-palette technique, and which settings cannot be set in the prompt.Skill · Link onlyPictures and footagecreative/prompting/veo-promptingPrompt guidance for Google Veo: a fourteen-part structure, lens effects, art-movement references, and stopping unwanted subtitles.Skill · Link onlyPictures and footagecreative/scene-detect-usageUsing scene detection: which algorithm, tuning the threshold, cleaning up the result, presets by content type.Skill · Link onlyEdit, render, publishcreative/screen-recordingScreen recordings: recording settings, cursor handling, zoom and pan, post-processing.Skill · Link onlyPictures and footagecreative/short-formVertical short video: safe zones on a 1080 by 1920 frame, upload specs, length strategy, the one-second hook, pacing.Skill · Link onlyA plan or a scriptcreative/sound-designSound for video: level targets for speech, music and effects, ducking amounts, music choice by content type, effect placement, platform…Skill · Link onlySound you can seecreative/stock-sourcing-usageUsing the stock tools: which provider for what, input settings, traps (some download links expire), and a licensing summary.Skill · Link onlyPictures and footagecreative/storytellingStory structure for explainers: an arc template scaled by length, hook types, and a thirty-second rule.Skill · Link onlyA plan or a scriptcreative/talking-head-gen-usageUsing the photo-to-talking-head generator: when, input needs, model choice, settings.Skill · Link onlyPictures and footagecreative/typographyType for video: font choice, sizes at 1080p and 4K, safe zones, text animation timing, subtitle type.Skill · Link onlyA titlecreative/upscale-usageUsing the upscaler: when it helps, model and scale choice, faces, denoise strength.Skill · Link onlycreative/video-editingEditing choices for talking-head footage and the shape of the edit-decision file.Skill · Link onlyEdit, render, publishcreative/video-gen-promptingThe general guide to prompting video models: order of elements, a universal formula, camera shot types, with pointers to the per-model…Skill · Link onlyPictures and footagecreative/video-stitchingJoining clips: when to stitch, strategies, which transition, and keeping audio in step.Skill · Link onlyEdit, render, publishcreative/video-understand-usageUsing the local vision model on frames and clips: modes, model choice, which frames to pick.Skill · Link onlyA check on the resultmeta/animation-runtime-selectorChoosing the render path for a video (Remotion, HyperFrames or FFmpeg) and which animation library to use inside it, with a stated bias…Skill · Link onlyA plan or a scriptmeta/bespoke-composition'Atelier' mode: writing a composition by hand from scratch for a piece that must not look like the stock templates. Sets when to choose it…Skill · Link onlyA plan or a scriptmeta/capability-extensionWhat the agent may do when no tool covers a need: when a one-off script, a custom style file, a new skill or a tool wrapper is allowed, and…Skill · Link onlyA plan or a scriptmeta/checkpoint-protocolWhen and how to save a stage's state and when to stop and wait for the person. A stage marked as needing approval cannot be recorded as…Skill · Link onlyA check on the resultmeta/creative-intakeThe questions to ask before research starts, asked as conversation and not as a form, and how to handle vague and detailed briefs.Skill · Link onlyA plan or a scriptmeta/onboardingWhat to do when a new user arrives without a concrete request: check what tools are set up, say in plain words what is possible, offer…Skill · Link onlyA plan or a scriptmeta/reviewerThe self-review an agent runs after every stage: check the file against its schema, against the stage's review points and the style rules…Skill · Link onlyA check on the resultmeta/skill-creatorHow the agent writes a new skill file when it meets a reusable gap.Skill · Link onlyA plan or a scriptmeta/taste-directionFixing the look before committing to it: a written taste profile (how varied, how much motion, how dense), a reference strategy and a list…Skill · Link onlyA plan or a scriptmeta/video-reference-analystStarting from a video the user likes: analyze what it does (content, pacing, structure, style), then offer two or three different concepts…Skill · Link onlyA plan or a scriptmeta/voice-performance-directorDirecting synthetic narration: a written plan for pace, pauses and emphasis, how that maps to each speech provider's settings, and a sample…Skill · Link onlyVoice and music3d-asset-generationGenerating, rebuilding and checking 3D models for the world-building tools, through Atlas Cloud, fal.ai, licensed catalogs and Blender.Skill · Link only3DacestepMusic generation with the ACE-Step model: background music, vocal tracks, covers, stems.Skill · Link onlyVoice and musicagentsBuilding voice agents with ElevenLabs.Skill · Link onlyVoice and musicai-video-genGenerating video from text through several provider gateways.Skill · Link onlyPictures and footageatlas-cloudGenerating and editing images and video through the Atlas Cloud gateway.Skill · Link onlyPictures and footageavatar-videoMaking avatar videos with HeyGen's API: avatars, voices, scripts, scenes, backgrounds.Skill · Link onlyPictures and footageazure-speech-to-textTranscribing audio with Azure AI Speech.Skill · Link onlyCaptionsazure-text-to-speechNarration with Azure AI Speech.Skill · Link onlyVoice and musicbeautiful-mermaidRendering Mermaid diagrams to SVG and PNG with the Beautiful Mermaid library.Skill · Link onlyA map or a diagrambfl-apiCalling the Black Forest Labs FLUX API: endpoints, polling, rate limits, errors, webhooks.Skill · Link onlyPictures and footagecanvas-procedural-animationProcedural character effects with p5.js and canvas: particles, weather, squash and stretch, walk cycles.Skill · Link onlyA camera movecharacter-animation-qaReviewing local character animation: schema checks, browser previews, frame samples, final output checks.Skill · Link onlyA check on the resultcharacter-riggingBuilding 2D character rigs from data: parts, pivots, layers, constraints, views.Skill · Link only3DcomfyuiWorking with ComfyUI workflows from this system's image, video and music tools.Skill · Link onlyPictures and footagecreate-videoMaking a video from a prompt with HeyGen's Video Agent.Skill · Link onlyEdit, render, publishd3-vizData visualization with d3.js: charts, graphs, networks, maps.Skill · Link onlyA number or a chartdashscopeAlibaba DashScope: image generation, speech, and transcription with word timings.Skill · Link onlyPictures and footagedoubao-ttsMandarin and multilingual narration with Volcengine Doubao Speech.Skill · Link onlyVoice and musicelevenlabsVoiceovers, sound effects and music with the ElevenLabs APIs.Skill · Link onlyVoice and musicfaceswapSwapping a face in a video through HeyGen.Skill · Link onlyPictures and footageffmpegVideo and audio processing with FFmpeg: convert, resize, compress, extract audio, prepare assets for Remotion.Skill · Link onlyEdit, render, publishfish-audio-ttsExpressive multilingual narration and cloned voices with fish.audio.Skill · Link onlyVoice and musicflux-best-practicesPrompting the FLUX image models: text to image, image to image, structured prompts, color codes, lettering, multi-reference edits.Skill · Link onlyPictures and footageframer-motionDisney's twelve animation principles applied with Framer Motion in React.Skill · Link onlyA camera movegemini-omniGenerating short videos with Google's Gemini Omni model and editing them by conversation.Skill · Link onlyPictures and footagegrok-mediaxAI Grok image and video generation: sign-in, endpoints, prompt structure, edits, polling.Skill · Link onlyPictures and footageheygenAn older combined HeyGen skill; its own description marks it deprecated in favor of create-video and avatar-video.Skill · Link onlyPictures and footagekling-officialUsing Kling's official API from this system's Kling tools: video, image, speech, avatar, lip sync.Skill · Link onlyPictures and footagelottie-bodymovinDisney's twelve animation principles applied with Lottie animations exported from After Effects.Skill · Link onlyA camera moveltx2Video generation with the LTX model: text to video and image to video.Skill · Link onlyPictures and footagelyriaGenerating and checking music with Google Lyria.Skill · Link onlyVoice and musicmanim-composerPlanning an explainer in the style of mathematical animation channels before writing Manim code. Third-party; the two Manim skills beside…Skill · Link onlyA plan or a scriptmanimce-best-practicesBest practices for Manim Community Edition. Carries its own MIT license file (Adithya S Kolavi, 2026).Skill · Link onlyA camera movemanimgl-best-practicesBest practices for ManimGL, the original Manim. Carries its own MIT license file.Skill · Link onlyA camera movemedia-useOne routine that turns any media need (music, sound effect, image, icon) into a saved local file with a record of where it came from.Skill · Link onlySound you can seeminimax-h3Generating video with MiniMax H3 through its official API, fal.ai, Runway, ComfyUI or local weights.Skill · Link onlyPictures and footagemusicGenerating music with the ElevenLabs Music API.Skill · Link onlyVoice and musicplaywright-recordingRecording browser sessions as video with Playwright, for demos and walkthroughs.Skill · Link onlyPictures and footagepose-library-designDesigning reusable 2D character poses, action cycles and expressions.Skill · Link only3Dprovider-model-refreshNotes on the image, video, speech and avatar provider adapters added in September 2026.Skill · Link onlyPictures and footageprovider-refresh-oct23API contracts and routing for the providers added on October 23 2026.Skill · Link onlyPictures and footageseedance-2-0Generating cinematic clips with ByteDance Seedance 2.0.Skill · Link onlyPictures and footageseedance-2-5Generating 4 to 30 second clips with Seedance 2.5 through fal.ai, Volcengine, Runway or ComfyUI.Skill · Link onlyPictures and footagesetup-api-keyWalking a user through setting up an ElevenLabs API key.Skill · Link onlyVoice and musicsound-effectsGenerating sound effects from text with ElevenLabs.Skill · Link onlySound you can seespeech-to-textTranscribing audio with ElevenLabs Scribe.Skill · Link onlyCaptionssvg-character-animationAnimating SVG character rigs with GSAP, CSS transforms and Remotion frame control.Skill · Link onlyA camera movesynthetic-screen-recordingFaking a terminal screen recording with the composer's TerminalScene component, with no real capture.Skill · Link onlyCode on screentailwind-design-systemBuilding design systems with Tailwind CSS v4: tokens, component libraries, responsive patterns.Skill · Link onlyA picture layouttext-to-speechHeyGen's own voice model and catalog speech: voice discovery, timestamps, streaming.Skill · Link onlyVoice and musicvercel-composition-patternsReact component composition patterns from Vercel. Front matter says MIT.Skill · Link onlyA picture layoutvercel-react-best-practicesReact and Next.js performance guidelines from Vercel. Front matter says MIT.Skill · Link onlyCode on screenvideo-downloadDownloading video and audio from YouTube and other sites with yt-dlp.Skill · Link onlyPictures and footagevideo-editEditing video locally with FFmpeg: trim, join, resize, speed, overlay, compress.Skill · Link onlyEdit, render, publishvideo-toolkitMaking videos with a third-party Claude Code video toolkit: voiceovers, images, music, talking heads, Remotion rendering. A second copy…Skill · Link onlyEdit, render, publishvideo-translateTranslating and dubbing a video into other languages through HeyGen.Skill · Link onlyVoice and musicvideo-understandUnderstanding a video locally with FFmpeg frame samples and Whisper transcription.Skill · Link onlyA check on the resultvisual-styleCreating, extracting and applying a portable visual design system kept in one style file.Skill · Link onlyA plan or a scriptweb-design-guidelinesReviewing interface code against web interface guidelines.Skill · Link onlyA check on the resultSCENE_TYPES.mdThe list of every cut type and overlay type the Explainer composition accepts, with required and common fields, and the five steps for…Skill · Link onlyA look or a style/reelThe general slash command: make or work on a video with the pipeline system, for whatever is described. Copies for other agents sit in…Skill · Link onlyA plan or a script/backlotSlash command that opens the Backlot board for the current or named project. Copies for other agents sit in .cursor/commands…Skill · Link onlyA check on the result/ink-artSlash command for a hand-drawn ink animation: a character that draws itself and moves, or a contraption explainer, rendered through…Skill · Link onlyA camera move/animated-drawingSlash command that makes a supplied drawing or photo of a character move with Meta's AnimatedDrawings. Copies for other agents sit in…Skill · Link onlyA camera moveAGENT_GUIDE.mdThe operating contract every agent is told to read first (CLAUDE.md, AGENTS.md and the other agent files contain only that order). It sets…Skill · Link onlyA plan or a scriptPROMPT_GALLERY.mdA gallery of example requests to give the agent, grouped by what is set up (no keys, free footage, an image or video provider, full setup).Skill · Link onlyA plan or a scriptdocs/PROVIDERS.mdThe provider guide: every outside service the tools can call, how to get its key, what it costs and what the free tier is. 1,558 lines.Skill · Link onlyA look or a styleskills/INDEX.mdThe index of every OpenMontage skill and vendored pack, with when to read each.Skill · Link onlyA look or a styleGitHub Copilot instruction filesThe same guidance condensed for GitHub Copilot, which does not read skill folders: one repo-wide file and two path-specific ones for React…Skill · MITA camera moveGSAP logo filesFour SVG logos and icons used by the plugin listings. They are GreenSock's marks; the MIT license on the text does not make the brand yours…Skill · Link onlyA logo revealvideo-shotcraft (the skill)Agent instructions (written in Chinese, with an English description line) for making a product promo in Remotion from real page captures…Skill · Apache-2.0A plan or a scriptpromo-energy-arc (film skeleton)A fill-in-the-blanks shape for a 30-60 second multi-feature promo: quiet brand open, one hero moment, feature sections separated by…Skill · Apache-2.0A plan or a scriptaesthetic-rules (review rules)29 rules written as past rulings, in five groups: rhythm (R1-R4), look, camera and composition (Q1-Q11), sound (S1-S5), copy (C1-C3)…Skill · Apache-2.0A check on the resultfinal-review (independent last check)The brief for a fresh reviewer who checks the finished film against the plan, the chosen cards, the demo source and the aesthetic rules…Skill · Apache-2.0A check on the resultmusic-beat-sync (cutting to the beat)Method for fitting a beat grid to a chosen track (librosa, kick/snare/hi-hat detection), writing the timeline in beat numbers with a…Skill · Apache-2.0Voice and musicsound-design (SFX timing and mix)How to choose, place and mix sound effects for a product film: frame-pinned SFX table, foley before decoration, riser-impact-sparkle…Skill · Apache-2.0Sound you can see5 background music tracksFive MP3 tracks (tech house, two house, two hip hop; about 86 to 129 BPM measured by the author) offered as music choices. From Mixkit…Skill · Link onlyVoice and music11 template sound effectsThe Ink Press film's fixed sound effects. The repo says they are not covered by its Apache-2.0 license; six are recorded as Mixkit SFX…Skill · Link onlySound you can seedemo page screenshots (_textures)25 files: full-page and per-card screenshots of the author's demo product (a research tracker, partly in Chinese) with a layout json. 13…Skill · Link onlyA whole scenevideo-shotcraft logo filesThe project's own mark, lock-ups and brand board, with usage rules in BRAND.md. Theirs, not for reuse.Skill · Link onlyA logo revealmotionmaxxing (the skill)Agent instructions for directing a short motion-graphics film in plain HTML: find an idea only this brand could own, plan each beat by what…Skill · Apache-2.0A plan or a scriptjudgment.md (the eight judgments)The taste layer in full: eight judgments each with when, prefer, because, evidence and where it stops being true; twelve default reaches…Skill · Apache-2.0A check on the resultslop.md (the review file)The checklist run on a plan and on a render: the never-ship list, 25 ranked default patterns (N1-N25), a table of AI default against…Skill · Apache-2.0A check on the resulttaste/verdicts.md and taste/edits.mdThe author's own record of what one person said about specific films, and 18-odd before/after fixes with the reason for each. It is one…Skill · Apache-2.0A check on the resultstudies (two calibration strips)Two JPEG strips of invented brands, each pair showing a default beside a decision, drawn in different styles on purpose so they are not…Skill · Apache-2.0A check on the resultlibrary/moments.jsonl (precedent rows)716 rows of rule-only precedent (one more line is a header): 507 rules decoded from other human-made films under opaque ids, 156 designer…Skill · Apache-2.0A plan or a scriptInter font files (bundled)Inter variable (woff2) and Inter Bold Latin (ttf). SIL Open Font License 1.1: may be used, embedded and passed on, not sold alone, and a…Skill · Apache-2.0A titleshowcase comparisons (Cluely, Spotify, Wispr Flow)Three before/after films, GIFs and posters that put other companies' brands on screen to show the difference the skill makes. The NOTICE…Skill · Link onlyA check on the resultdream-loopThe skill itself, 2,900 characters: first get a target picture (the user's, or one made with an image generator and prompted as a real…Skill · MITA check on the resultPro workflowThe loop with a judge: build a first pass, take a screenshot, give the screenshot and the target to a fresh sub-agent that scores…Skill · MITA check on the resultPlus workflowThe cheaper loop with no judge: a smaller model orchestrates and, three times, starts a fresh sub-agent on the strongest model at its…Skill · MITA plan or a scriptHow to get 3D assets (Pro)A fixed order for sourcing a model: download one if the user allowed it; else generate it from an image with a paid image-to-3D service…Skill · MIT3DHow to get 3D assets (Plus)The same sourcing order as the Pro page with the Blender step removed ('DO NOT use Blender for modeling') and a note that the image-to-3D…Skill · MIT3DFal bootstrap and batch generationThe working recipes for the two image-to-3D models on fal.ai, checked by the author against the official schemas on 2026-09-09…Skill · MIT3DVesper demo recordingA 7 MB animated GIF of the author's example result: an isometric fantasy scene in three.js that the README says one model built from one…Skill · Link onlyA whole sceneVisual scorecardA ten-category rubric for judging a real-time 3D picture from 0 to 3 (art direction, hero, obstacles, rewards, world, materials, lighting…Skill · MITA check on the resultRender budgets and material kitStarting budgets for a browser 3D scene on desktop and phone (draw calls 300 and 150, triangles 750k and 300k, textures 60 and 40, shadow…Skill · MITA check on the resultModelling and world recipesParts lists for building convincing models from three.js geometry alone: a hero vehicle, a hero character, obstacle families, rewards and a…Skill · MIT3DGenre design patternsShort design vocabulary for eight game genres (endless runner, arcade racer, dogfight, tower defense, billiards, mini golf, boss fight…Skill · MITA plan or a scriptEvidence manifest formatA small JSON format that declares which viewport and state pairs one verification pass must capture, with a run id, so old screenshots…Skill · MITA check on the resultanatomyOne agent skill that explains an idea by inventing a real machine whose working is the idea, then drawing it as a dense isometric figure…Skill · MITA map or a diagramevals.jsonFive test prompts with what a good answer contains: a token bucket rate limiter, a connection pool for Next.js docs, a CDN edge cache as a…Skill · MITA check on the resultdesign-system.md templateA fill-in note for a scene's look: the look statement and the decisions a later edit must not undo.Skill · MITA plan or a scriptscene-spec.json templateA fill-in record of what a scene claims, which catalog records it used, what its runtime is, and one row per thing a viewer could read as…Skill · MITA plan or a scriptvalidation-report.md templateA fill-in report of what was run and seen; every row needs evidence on disk, and an unobserved frame is never written up as passing.Skill · MITA check on the resultVisual review promptsA list of judgment prompts for any rendered 3D view, each with its cheapest check, written as conditions and not as a score: a blank…Skill · MITA check on the resultFrame and interaction inspectionWhich captures a scene owes (overview, close-ups, each important interaction) and what to check on each one, looking at the rendered result…Skill · MITA check on the resultdirection.schema.jsonJSON Schema for one kind of catalog file (direction): required fields id, summary. Structural only; the repo's validate.py adds the checks…Skill · MITA check on the resultevidence-event.schema.jsonJSON Schema for one kind of catalog file (evidence event): required fields schema_version, event_id, change_id, timestamp, event_type…Skill · MITA check on the resultknowledge.schema.jsonJSON Schema for one kind of catalog file (reusable knowledge): required fields schema_version, id, revision, status, record_kind, title…Skill · MITA check on the resultrecipe.schema.jsonJSON Schema for one kind of catalog file (recipe): required fields schema_version, id, revision, status, record_kind, title, aliases…Skill · MITA check on the resultsource.schema.jsonJSON Schema for one kind of catalog file (source): required fields id, url, title, accessed_at, locator, scope. Structural only; the repo's…Skill · MITA check on the result