Genre design patterns
Agent skills · A plan or a script · MIT
- What it does
Short design vocabulary for eight game genres (endless runner, arcade racer, dogfight, tower defense, billiards, mini golf, boss fight, puzzle), a note on difficulty curves, and eight tests for whether a scene is really a game.
- Get it
Read the page before designing levels.
- Needs (the whole pack)
Nothing to read the skills. To run what they build: Node and npm, Python 3 for the helper scripts, and Chromium through Playwright for the inspector and tests. Optional and paid: Tripo, Gemini and ElevenLabs keys for the three generator skills.
- License
MIT
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