Genre design patterns

Agent skills · A plan or a script · MIT

What it does

Short design vocabulary for eight game genres (endless runner, arcade racer, dogfight, tower defense, billiards, mini golf, boss fight, puzzle), a note on difficulty curves, and eight tests for whether a scene is really a game.

Get it

Read the page before designing levels.

Source on GitHub
Needs (the whole pack)

Nothing to read the skills. To run what they build: Node and npm, Python 3 for the helper scripts, and Chromium through Playwright for the inspector and tests. Optional and paid: Tripo, Gemini and ElevenLabs keys for the three generator skills.

License

MIT

License notes are on the pack's page

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Three.js Game Skills

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