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hyperframes-cli (core skill)Skill · Apache-2.0The CLI by job, 13 files: scaffold, check, snapshot, preview, render locally or in HeyGen's cloud, publish. Asks for a feedback report…slideshow (on demand)Skill · Apache-2.0Build a live deck from a composition: each slide is a scene, one JSON block lists slides, fragment reveals, hotspots and speaker notes, and…@hyperframes/playerTool · Apache-2.0A web component that plays a HyperFrames composition inside any web page, with no dependencies.@hyperframes/producerTool · Apache-2.0The full render pipeline as a library: capture frames with Chrome, encode with FFmpeg, mix audio, in one call. It also has the split-up…@hyperframes/engineTool · Apache-2.0The lower layer under the producer: turns a seekable web page into frames with Puppeteer and FFmpeg. Package description read only.@hyperframes/studioTool · Apache-2.0The browser editor behind hyperframes preview: timeline, code editor and live preview. README head read; not started.@hyperframes/sdkTool · Apache-2.0A headless engine for editing compositions from code, with no framework tied to it. Package description read only.@hyperframes/aws-lambdaTool · Apache-2.0Adapter that splits a render into chunks on AWS Lambda with Step Functions: handler, client and CDK construct. Package description and the…@hyperframes/gcp-cloud-runTool · Apache-2.0The same split render on Google Cloud Run with Workflows, plus a Terraform module. Package description and the example README read.@hyperframes/shareTool · Apache-2.0Shared code for review identity, version upload and sharing between HyperFrames hosts: the part behind publish and share links. Package…internal packages (core, lint, parsers, inspector, studio-server, sdk-playgroundTool · Apache-2.0Six packages with no description of their own: the shared runtime and composition contract (core), the linter behind hyperframes lint…transcript-cut.mjsTool · Apache-2.0Cuts a video or audio file by word timestamps from a transcript. Sends one telemetry event unless the switches are set to 1.deploy example: AWS Lambda + Step FunctionsStarter · Apache-2.0A SAM template that puts chunked rendering on AWS: one Lambda in three roles (plan, render chunk, assemble) run by a Step Functions map.deploy example: Google Cloud RunStarter · Apache-2.0Deploy and parity-test scripts for chunked rendering on Cloud Run with Cloud Workflows; the Terraform lives in the package.deploy example: Dockerfile for Kubernetes, Cloud Run Jobs or ECSStarter · Apache-2.0A reference Dockerfile that bakes Node 22, bun, a Chrome headless shell, ffmpeg and the producer, about 2.8 GB unpacked. They do not…remotion-renderSkill · Link onlyExporting: the commands for a video, a still, and several chosen frames as images in one call. It tells the agent to use the browser…remotion-interactivitySkill · Link onlyHow to write Remotion code so a person can select, move, trim, restyle and keyframe things by hand in Remotion Studio and have the change…remotion-saasSkill · Link onlyBuilding an app on Remotion. Rule files: framework (which of Remotion's starter templates to begin from), player (embedding a live preview…remotion-multimediaSkill · Link onlyReading facts about media files with the Mediabunny library, in a browser, Node or Bun. Rule files: get-audio-duration, get-video-duration…animated-explainerSkill · Link onlyAn explainer made from a topic alone: researched, scripted, narrated, illustrated, scored and rendered. Stages: research, proposal (waits…animationSkill · Link onlyMotion graphics: kinetic type, diagram-led explainers, maths visuals, three.js worlds, stylized sequences. Stages: research, proposal…avatar-spokespersonSkill · Link onlyA presenter-led video with a digital presenter and simple support graphics. Stages: idea (waits for approval), script (waits for approval)…character-animationSkill · Link onlyReusable 2D cartoon characters: character design, rig, pose library, action timeline, rendered in a browser. Marked beta. Stages: research…cinematicSkill · Link onlyTrailers, brand films, montages and 3D fly-throughs, led by mood. Stages: research, proposal (waits for approval), script (waits for…clip-factorySkill · Link onlyMany short clips cut from one long recording, ranked and captioned. Marked beta. Stages: idea (waits for approval), script (waits for…documentary-montageSkill · Link onlyA montage cut from real footage found in free stock and open archives, chosen by meaning with CLIP. Marked beta. Stages: idea (waits for…framework-smokeSkill · Link onlyA two-stage test manifest that exercises the pipeline machinery. Not for making a video. Stages: research (waits for approval), script…hybridSkill · Link onlyYour own footage combined with designed or generated support graphics. Stages: idea (waits for approval), script (waits for approval)…localization-dubSkill · Link onlyTranslated subtitles and dubbed audio for an existing video, optionally with lips re-synced. Marked beta. Stages: idea (waits for…podcast-repurposeSkill · Link onlyAudiograms, caption-led clips and quote cards from a podcast episode. Marked beta. Stages: idea (waits for approval), script (waits for…screen-demoSkill · Link onlyA polished software demo, from a real screen capture or from fake terminal scenes that need no capture at all. Stages: idea (waits for…talking-headSkill · Link onlyAn edit of someone speaking to camera: transcribed, cut, captioned, mixed. Marked beta. Stages: idea (waits for approval), script (waits…animation/compose-directorSkill · Link onlyHow the agent runs the compose stage of the animation pipeline. The stage hands on a render report, a review of the finished render. No…animation/edit-directorSkill · Link onlyHow the agent runs the edit stage of the animation pipeline. The stage hands on the edit-decision file. No approval stop by default.animation/publish-directorSkill · Link onlyHow the agent runs the publish stage of the animation pipeline. The stage hands on a publish log. Stops for the person's approval.avatar-spokesperson/compose-directorSkill · Link onlyHow the agent runs the compose stage of the avatar-spokesperson pipeline. The stage hands on a render report, a review of the finished…avatar-spokesperson/edit-directorSkill · Link onlyHow the agent runs the edit stage of the avatar-spokesperson pipeline. The stage hands on the edit-decision file. No approval stop by…avatar-spokesperson/publish-directorSkill · Link onlyHow the agent runs the publish stage of the avatar-spokesperson pipeline. The stage hands on a publish log. Stops for the person's approval.character-animation/compose-directorSkill · Link onlyHow the agent runs the compose stage of the character-animation pipeline. The stage hands on a render report, a review of the finished…character-animation/edit-directorSkill · Link onlyHow the agent runs the edit stage of the character-animation pipeline. The stage hands on the edit-decision file, the action timeline. No…character-animation/publish-directorSkill · Link onlyHow the agent runs the publish stage of the character-animation pipeline. The stage hands on a publish log. Stops for the person's approval.cinematic/compose-directorSkill · Link onlyHow the agent runs the compose stage of the cinematic pipeline. The stage hands on a render report, a review of the finished render. No…cinematic/edit-directorSkill · Link onlyHow the agent runs the edit stage of the cinematic pipeline. The stage hands on the edit-decision file. No approval stop by default.cinematic/publish-directorSkill · Link onlyHow the agent runs the publish stage of the cinematic pipeline. The stage hands on a publish log. Stops for the person's approval.clip-factory/compose-directorSkill · Link onlyHow the agent runs the compose stage of the clip-factory pipeline. The stage hands on a render report, a review of the finished render. No…clip-factory/edit-directorSkill · Link onlyHow the agent runs the edit stage of the clip-factory pipeline. The stage hands on the edit-decision file. No approval stop by default.clip-factory/publish-directorSkill · Link onlyHow the agent runs the publish stage of the clip-factory pipeline. The stage hands on a publish log. Stops for the person's approval.documentary-montage/compose-directorSkill · Link onlyHow the agent runs the compose stage of the documentary-montage pipeline. The stage hands on a render report. No approval stop by default.documentary-montage/edit-directorSkill · Link onlyHow the agent runs the edit stage of the documentary-montage pipeline. The stage hands on the edit-decision file. Stops for the person's…explainer/compose-directorSkill · Link onlyHow the agent runs the compose stage of the animated-explainer pipeline. The stage hands on a render report, a review of the finished…explainer/edit-directorSkill · Link onlyHow the agent runs the edit stage of the animated-explainer pipeline. The stage hands on the edit-decision file. No approval stop by…explainer/publish-directorSkill · Link onlyHow the agent runs the publish stage of the animated-explainer pipeline. The stage hands on a publish log. Stops for the person's approval.hybrid/compose-directorSkill · Link onlyHow the agent runs the compose stage of the hybrid pipeline. The stage hands on a render report, a review of the finished render. No…hybrid/edit-directorSkill · Link onlyHow the agent runs the edit stage of the hybrid pipeline. The stage hands on the edit-decision file. No approval stop by default.hybrid/publish-directorSkill · Link onlyHow the agent runs the publish stage of the hybrid pipeline. The stage hands on a publish log. Stops for the person's approval.localization-dub/compose-directorSkill · Link onlyHow the agent runs the compose stage of the localization-dub pipeline. The stage hands on a render report, a review of the finished render…localization-dub/edit-directorSkill · Link onlyHow the agent runs the edit stage of the localization-dub pipeline. The stage hands on the edit-decision file. No approval stop by default.localization-dub/publish-directorSkill · Link onlyHow the agent runs the publish stage of the localization-dub pipeline. The stage hands on a publish log. Stops for the person's approval.podcast-repurpose/compose-directorSkill · Link onlyHow the agent runs the compose stage of the podcast-repurpose pipeline. The stage hands on a render report, a review of the finished…podcast-repurpose/edit-directorSkill · Link onlyHow the agent runs the edit stage of the podcast-repurpose pipeline. The stage hands on the edit-decision file. No approval stop by default.podcast-repurpose/publish-directorSkill · Link onlyHow the agent runs the publish stage of the podcast-repurpose pipeline. The stage hands on a publish log. Stops for the person's approval.screen-demo/compose-directorSkill · Link onlyHow the agent runs the compose stage of the screen-demo pipeline. The stage hands on a render report, a review of the finished render. No…screen-demo/edit-directorSkill · Link onlyHow the agent runs the edit stage of the screen-demo pipeline. The stage hands on the edit-decision file. No approval stop by default.screen-demo/publish-directorSkill · Link onlyHow the agent runs the publish stage of the screen-demo pipeline. The stage hands on a publish log. Stops for the person's approval.talking-head/compose-directorSkill · Link onlyHow the agent runs the compose stage of the talking-head pipeline. The stage hands on a render report, a review of the finished render. No…talking-head/edit-directorSkill · Link onlyHow the agent runs the edit stage of the talking-head pipeline. The stage hands on the edit-decision file. No approval stop by default.talking-head/publish-directorSkill · Link onlyHow the agent runs the publish stage of the talking-head pipeline. The stage hands on a publish log. Stops for the person's approval.core/ffmpegSkill · Link onlyWhen to reach for the FFmpeg-backed tools (anything that needs no AI model) and the patterns they share.core/hyperframesSkill · Link onlyOpenMontage's own guide to HyperFrames: when to choose it over Remotion or plain FFmpeg, how a project folder is laid out, and how the…core/remotionSkill · Link onlyOpenMontage's own guide to Remotion: when to route a video through the Remotion composer, the scene types it accepts, and how the pipeline…creative/scene-detect-usageSkill · Link onlyUsing scene detection: which algorithm, tuning the threshold, cleaning up the result, presets by content type.creative/video-editingSkill · Link onlyEditing choices for talking-head footage and the shape of the edit-decision file.creative/video-stitchingSkill · Link onlyJoining clips: when to stitch, strategies, which transition, and keeping audio in step.create-videoSkill · Link onlyMaking a video from a prompt with HeyGen's Video Agent.ffmpegSkill · Link onlyVideo and audio processing with FFmpeg: convert, resize, compress, extract audio, prepare assets for Remotion.hyperframes-cliHTML · Link onlyThe HyperFrames command-line loop: init, add, lint, validate, preview, render. Copy of HeyGen's skill.hyperframes-coreHTML · Link onlyThe HyperFrames composition contract: structure, timing attributes, clips, tracks. Copy of HeyGen's skill.hyperframesHTML · Link onlyThe entry skill for HyperFrames (HTML rendered to video): routes any video request to the right HyperFrames skill. A copy of HeyGen's…music-to-videoHTML · Link onlyTurning a music track into a beat-synced HyperFrames video, calm to hard-hitting.remotion-to-hyperframesHTML · Link onlyPorting an existing Remotion composition to HyperFrames HTML, only when asked to; includes a test set of example compositions.video-editSkill · Link onlyEditing video locally with FFmpeg: trim, join, resize, speed, overlay, compress.video-toolkitSkill · Link onlyMaking videos with a third-party Claude Code video toolkit: voiceovers, images, music, talking heads, Remotion rendering. A second copy…website-to-videoHTML · Link onlyCapturing a website and turning it into a HyperFrames video (tour, showcase or social clip), with the same 19 bundled Pixabay sound…scene_detectTool · Link onlyFinds the cut points in a video. Runs on the machine; needs ffmpeg. Works with no keys.character_rig_rendererTool · Link onlyRenders a rigged character performance in a browser to frames and video. Runs on the machine. Works with no keys.export_bundleTool · Link onlyPacks a finished render with its metadata into a folder ready to hand to any platform; it uploads nothing. Runs on the machine. Works with…bgm_montage_liteTool · Link onlyCuts supplied clips to the beat of one music track, through the separate BMTS-Lite program (itself AGPL-3.0-only, by another author). Runs…hyperframes_composeTool · Link onlyRenders an HTML, CSS and GSAP composition to video with HyperFrames, fetched through npx. Runs on the machine; needs npx, ffmpeg. Works…silence_cutterTool · Link onlyRemoves silent stretches from a recording to make jump cuts. Runs on the machine; needs ffmpeg. Works with no keys.video_composeTool · Link onlyThe final render: takes the edit-decision file and assets and renders through FFmpeg, the Remotion composer or HyperFrames, then reviews…video_stitchTool · Link onlyJoins several clips into one with checks, transitions and split-screen layouts. Runs on the machine; needs ffmpeg, ffprobe. Works with no…video_trimmerTool · Link onlyCuts a section out of a video. Runs on the machine; needs ffmpeg. Works with no keys.ExplainerRemotion · Link onlyThe main composition. Plays a list of cuts from a props file; each cut is a clip, a still with a slow move, or one of the scene types…CinematicRendererRemotion · Link onlyA composition for trailers and mood pieces: clips in sequence with titles and a soundtrack, its length worked out from its own data. Built…TalkingHeadRemotion · Link onlyA tall composition for speaker footage with captions. Built on Remotion 4.0.484 and React 18.Zero-key demo propsStarter · Link onlyFive ready props files for the Explainer composition that need no keys and no assets: world-in-numbers, code-to-screen, focusflow-pitch…Platform profilesTool · Link onlyNamed output profiles (size, shape, codec) for the main platforms: wide, 4K, tall short-form, square, 21:9.render_demo.pyTool · Link onlyRenders the curated zero-key demos through the Remotion composer; installs the composer's packages on first run.edit_decisions schemaStarter · Link onlyThe edit-decision format: timed cuts (source, in, out, speed, layer, transition, reason), overlays, audio (narration, music, effects)…publish_log schemaStarter · Link onlyPer-platform export results. A JSON Schema; required fields: version, entries.render_report schemaStarter · Link onlyWhat the render produced and where. A JSON Schema; required fields: version, outputs.beat-step-list-theme-cycleShot recipe · Apache-2.0An adjective list steps up one row per beat while a fixed center pill catches each word and the background recolors on the same beat.rhythm-interrupt-movesShot recipe · Apache-2.0Stepped punch-in jump cuts that break cadence on the same frame.sakuga-timing-shiftShot recipe · Apache-2.0Movement begins in stepped, held drawings and suddenly switches to frame-by-frame acceleration at the climax.trailer-grammar-movesShot recipe · Apache-2.0A trailer bumper hook: three 9-frame rapid cuts, a beat of black silence, then the opening title card.Motion WorkbenchTool · Apache-2.0A browser editor (Vite, React, Remotion Player) that opens a finished film as tracks: shots, transitions, captions, sound. You can change…jianying-export (export to the JianYing editor)Tool · Apache-2.0Python modules that turn a finished Remotion film into an editable draft for JianYing, the mainland-China edition of CapCut: one clip per…upload_post.py (social publishing)Tool · Apache-2.0Posts a finished MP4 to TikTok, Instagram, YouTube, LinkedIn, X and others through the Upload-Post hosted service. Standard library only…capture-template.mjs (page capture)Tool · Apache-2.0A puppeteer script you edit (base URL, routes, selectors) to capture a running web app as full-page 2x screenshots, per-element cut-outs…motion.js (seek-safe GSAP runtime)HTML · Apache-2.0One plain script on top of GSAP, no build step, one global called Motion. You author in frames; it builds a single paused GSAP timeline and…sync.mjsTool · Apache-2.0Turns word timings into a frame table: when each word is heard and the frame its on-screen word should land (2 frames early).render.mjsTool · Apache-2.0Renders any page that exposes window.__seek to MP4 or PNG stills, frame by frame, through Chrome's DevTools protocol and ffmpeg. Options…collision-proxyBlender · MITSimple collision shapes for game engines: boxes, capsules and convex pieces, Unreal's UCX_ naming, Unity notes and authoring rules. Its…export-pipelineBlender · MITGetting an asset out of Blender intact: which format for which target (FBX, glTF or GLB, OBJ, USD, Alembic), the FBX and glTF settings…godot-exportBlender · MITGodot export: GLB first, +Y up, Principled BSDF to glTF PBR, actions exported as clips, and a short verify-in-Godot list. Its reference…lod-pipelineBlender · MITMaking and checking LOD chains for game meshes: triangle budgets per level, four ways to generate them, naming and screen-size thresholds…unity-exportBlender · MITUnity-specific export: GLB for static meshes and FBX for animated ones, unit and axis defaults, material rules, humanoid rig notes and a…unreal-exportBlender · MITUnreal-specific export: FBX defaults, the centimeter scale trap, UE naming (SM_, SK_, UCX_, SOCKET_), collision and skeletal mesh notes and…Loop.tsthree.js · MITA 30-line animation loop: requestAnimationFrame, delta in seconds capped at 0.05, update then render. It reads the browser's clock; to…Renderer.tsthree.js · MITcreateRenderer (antialias, sRGB output, ACES tone mapping at 1.05 exposure, PCF shadows) and resizeRenderer, which keeps canvas size, pixel…

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