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Dolly Zoom (Vertigo Shot)Camera tracks toward or away from the subject while the field of view changes the opposite way, so the subject holds its frame size while…HTML · Apache-2.0A camera moveRack FocusA focus pull with real aperture bokeh: the focal plane travels from a near subject to a far one, so one resolves as the other blows into…HTML · Apache-2.0A camera move3D UI RevealPerspective 3D reveal animation for UI elements.HTML · Apache-2.0A camera moveAgent CursorAn AI agent operating a UI: a cursor with an accent name label that types out each step, clicks each target with a small ring, and ends on…HTML · Apache-2.0A camera moveAvatar Group HoverA distance-falloff avatar group lift with bouncy hover return. Paste-in snippet: it registers no timeline, you wire it into your own.HTML · Apache-2.0A camera moveBadge PopA transitions.dev-inspired notification badge pop with elastic scale and count reveal. Paste-in snippet: it registers no timeline, you wire…HTML · Apache-2.0A camera moveCamera Rig Depth StackA 3D camera-rig-style card stack with depth, parallax, and focus shift. Paste-in snippet: it registers no timeline, you wire it into your…HTML · Apache-2.0A camera moveCamera ShakeProcedural handheld, telephoto and rig camera shake for any wrapper: nine measured profiles with per-lens projection, closed-form and…HTML · Apache-2.0A camera moveCard ResizeA transitions.dev-inspired card resize primitive that expands a compact card into a detail panel. Paste-in snippet: it registers no…HTML · Apache-2.0A camera moveContext Menu CursorA cursor right-clicks a file, a context menu blooms from its tip, the hover highlight tracks the item under it, and the chosen action plays…HTML · Apache-2.0A camera moveDrag and Drop CursorA cursor grabs a task card, lifts and tilts it into its motion, carries it in lockstep to an empty column, drops it with a small settle…HTML · Apache-2.0A camera moveCursor Glyph TrailA tutorial cursor path: on a settings screen the arrow clicks through three steps, leaving a dotted trail spaced evenly by distance and a…HTML · Apache-2.0A camera moveMarquee Select CursorA cursor drags a selection rectangle across a photo grid; each tile rings and pops a check the frame the rectangle touches it, while a pill…HTML · Apache-2.0A camera moveText Select CursorAn arrow turns into an I-beam over a document, drags a selection across a phrase character by character, raises a format toolbar, turns…HTML · Apache-2.0A camera moveZoom Follow CursorScreen-recording auto-zoom: the camera pushes in toward each upcoming click, trails the cursor on a smooth spring, marks every click with a…HTML · Apache-2.0A camera moveDart CursorA bold outlined arrowhead that dives in from camera depth, flies nose-first with motion blur along its path, squashes on two clicks, and…HTML · Apache-2.0A camera moveDrift HoldA centered content card stays subtly alive through loop-exact rotation, scale breathing, and a slow light sweep.HTML · Apache-2.0A camera moveExtended KeyframeThe never-fully-lands arrival: an element covers most of its move in the first fifth of the duration and creeps the rest to the last frame…HTML · Apache-2.0A camera moveFocus RackFocus shifts once between two cards at different apparent depths through synchronized blur, dimming, scale, and parallax.HTML · Apache-2.0A camera moveFocus SwapMoves attention between two side-by-side cards as one recedes with scale, blur, and dimming while the other advances to full focus.HTML · Apache-2.0A camera moveGesture TapA contact circle taps a mobile pill button, releases it into a new labeled accent state, and lifts away.HTML · Apache-2.0A camera moveIcon Morph BeatAn icon morphs between authored state silhouettes, shifts to an accent color, and marks completion with one restrained pulse.HTML · Apache-2.0A camera moveIcon SwapA scale-and-blur icon swap primitive for toolbar and action state changes. Paste-in snippet: it registers no timeline, you wire it into…HTML · Apache-2.0A camera moveInput FeedbackA transitions.dev-inspired input feedback primitive with shake, clear affordance, and success state. Paste-in snippet: it registers no…HTML · Apache-2.0A camera moveMagnetic CursorA soft dot pointer glides across an editor toolbar, is pulled into each button and morphs into its rounded hover plate while the icon leans…HTML · Apache-2.0A camera moveMenu MorphA transitions.dev-inspired hamburger and plus-menu morph primitive for compact action menus. Paste-in snippet: it registers no timeline…HTML · Apache-2.0A camera moveMicro TransitionsA transitions.dev-inspired pack of badge, dropdown, modal, tabs, tooltip, and success-check micro transitions. Paste-in snippet: it…HTML · Apache-2.0A camera moveModal MorphA small card expands into a full panel, shared-element style: both layouts measured once at mount, the container morphs by transform only…HTML · Apache-2.0A camera moveMultiplayer CursorsLabeled collaborator cursors with token-derived colors and soft glows drift from spread positions into a shared center zone, proving live…HTML · Apache-2.0A camera moveOffset Path TravelerA slotted traveler follows an authored path with tangent rotation, curved entry, and curved exit.HTML · Apache-2.0A camera moveOversized CursorThe look-here pointer for a video: the macOS arrow at 3.5x its normal size lands its tip on one control, clicks it on, settles just below…HTML · Apache-2.0A camera movePan StationsA lateral camera move across a continuous row of labeled feature stations, with a steady dwell at each stop before the next pan.HTML · Apache-2.0A camera movePanel RevealA panel reveal primitive with height expansion and content fade. Paste-in snippet: it registers no timeline, you wire it into your own.HTML · Apache-2.0A camera movePendulum SwingContent hangs from a fixed pivot and swings into rest with gravity-damped oscillation, like a hanging sign settling on its hook. Paste-in…HTML · Apache-2.0A camera movePhysical ExitA card exits with physical momentum in toss, drop, or slide mode, carrying acceleration and rotation through the final offscreen pose…HTML · Apache-2.0A camera movePress RippleA cursor decel-arrives from off-stage, lands slightly off-center on a caller-positioned target, compresses with it in lockstep, releases…HTML · Apache-2.0A camera movePull Back RevealA tight stat detail holds, then one decelerating camera pull-back reveals the headline and supporting cards that recontextualize it.HTML · Apache-2.0A camera movePull to RefreshA mobile list pulls through nonlinear rubber-band resistance, arms at a threshold, commits to a bounded loading indicator, then snaps…HTML · Apache-2.0A camera movePush InA centered headline gains focus through one slow, continuous camera push and a gentle fade out.HTML · Apache-2.0A camera moveScroll Camera StoryA compressed forced-scroll cinematic pass: a tall scene of slotted sections travels past the camera top to bottom, depth layers parallax at…HTML · Apache-2.0A camera moveSkeleton RevealA skeleton loader transition that pulses, then cross-fades into content. Paste-in snippet: it registers no timeline, you wire it into your…HTML · Apache-2.0A camera moveSpring PopA badge pops in from a visible near-rest scale, overshoots full size once, and settles cleanly.HTML · Apache-2.0A camera moveSuccess CheckA success check primitive with ring pop, path draw, and subtle rotate blur. Paste-in snippet: it registers no timeline, you wire it into…HTML · Apache-2.0A camera moveSVG Line Draw LoaderAn Anime.js-style path drawing loader implemented as a seekable GSAP stroke timeline. Paste-in snippet: it registers no timeline, you wire…HTML · Apache-2.0A camera moveSVG Stroke TraceAn authored SVG path draws from its measured length, holds with subtle drift, and optionally fills when the path is closed.HTML · Apache-2.0A camera moveSwipe RailA contact circle leads a horizontal card rail through a fast drag, momentum carry, and settled snap to the next card.HTML · Apache-2.0A camera moveTabs Slide IndicatorA pill indicator transition that slides between active tabs. Paste-in snippet: it registers no timeline, you wire it into your own.HTML · Apache-2.0A camera moveTilt CardA transitions.dev-inspired tilt card primitive with depth layers and hover-style parallax. Paste-in snippet: it registers no timeline, you…HTML · Apache-2.0A camera moveTouch IndicatorA translucent contact-circle gesture actor for mobile UI scenes: it touches the glass on the frame the host target responds, then lifts…HTML · Apache-2.0A camera moveUI Focus ZoomA full app surface establishes with one settle, then the camera zooms and pans to an anchored region on its cue and holds the zoomed state…HTML · Apache-2.0A camera moveCamera Punch-InDynamic zoom, slide, and 3D tilt-pan helpers for any wrapper (video, include, card) with cubic-easing defaults and an edge-defocus pulse…HTML · Apache-2.0A camera movecreative/animated-drawingMaking a person's own drawing or photo of a character move (dance, walk, jump, wave) with Meta's AnimatedDrawings and real motion capture…Skill · Link onlyA camera movecreative/animation-pipelineMotion-graphics basics for the two render paths: choosing Remotion or HyperFrames, frame rate, timing principles and scene transitions.Skill · Link onlyA camera movecreative/cinematicThe cinematic look: wide aspect ratios, shot length and pacing, layered sound, grading, and replacing mood words with the visual cause of…Skill · Link onlyA camera movecreative/ink-theaterThe creative method behind Ink Theater: a black-ink character acts out an abstract idea by working an absurd low-tech machine. Gives the…Skill · Link onlyA camera movecreative/manim-usageUsing Manim for maths animation in this system: render settings, timing, composition and color.Skill · Link onlyA camera movecanvas-procedural-animationProcedural character effects with p5.js and canvas: particles, weather, squash and stretch, walk cycles.Skill · Link onlyA camera moveframer-motionDisney's twelve animation principles applied with Framer Motion in React.Skill · Link onlyA camera movegsap-coreGreenSock's own skill for the core GSAP API. A copy of the skill in greensock/gsap-skills, which is MIT.GSAP · Link onlyA camera movegsap-frameworksGreenSock's own skill for GSAP in Vue, Svelte and other non-React frameworks. Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-performanceGreenSock's own skill for GSAP performance. Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-pluginsGreenSock's own skill for the GSAP plugins (SplitText, Flip, MorphSVG and the rest). Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-reactGreenSock's own skill for GSAP in React. Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-scrolltriggerGreenSock's own skill for scroll-linked animation. Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-timelineGreenSock's own skill for GSAP timelines. Copy of the MIT upstream.GSAP · Link onlyA camera movegsap-utilsGreenSock's own skill for the GSAP helper functions. Copy of the MIT upstream.GSAP · Link onlyA camera movehyperframes-animationAll the motion knowledge for HyperFrames: small motion rules, scene blueprints, transitions. Copy of HeyGen's skill.HTML · Link onlyA camera movelottie-bodymovinDisney's twelve animation principles applied with Lottie animations exported from After Effects.Skill · Link onlyA camera movemanimce-best-practicesBest practices for Manim Community Edition. Carries its own MIT license file (Adithya S Kolavi, 2026).Skill · Link onlyA camera movemanimgl-best-practicesBest practices for ManimGL, the original Manim. Carries its own MIT license file.Skill · Link onlyA camera movemotion-graphicsShort design-led motion graphics where the motion is the message: kinetic type, number count-ups, chart reveals, logo stings.HTML · Link onlyA camera moveremotion-best-practicesAn older copy of Remotion's own best-practices skill with 38 rule files. Upstream (remotion-dev/skills) states no license, and this copy…Remotion · Link onlyA camera moveremotionProject conventions for Remotion from a third-party video toolkit: custom transitions and shared components.Remotion · Link onlyA camera movesvg-character-animationAnimating SVG character rigs with GSAP, CSS transforms and Remotion frame control.Skill · Link onlyA camera moveaction_timeline_compilerCompiles a scene plan into a timed list of character actions and poses. Runs on the machine. Works with no keys.Tool · Link onlyA camera movemath_animateMathematical animation with Manim. Runs on the machine; needs manim. Needs a key, a program or a download before it works.Tool · Link onlyA camera moveInk Theater engineA small script for hand-drawn black-ink animation in HTML and SVG on one paused GSAP timeline: wobbly ink strokes, a line 'boil' that is…HTML · Link onlyA camera moveTwelve motion-capture clipsTwelve 2D motion clips for the puppet: climb, dance_glide, dance_spin, jump, kick, march, run, shuffle, sit, twist, walk, wave. Made from…HTML · Link onlyA camera move/ink-artSlash command for a hand-drawn ink animation: a character that draws itself and moves, or a contraption explainer, rendered through…Skill · Link onlyA camera move/animated-drawingSlash command that makes a supplied drawing or photo of a character move with Meta's AnimatedDrawings. Copies for other agents sit in…Skill · Link onlyA camera moveShot prompt builderTurns structured shot language (camera, movement, subject, lighting and more, in layers) into a prompt tuned for a given video model.Tool · Link onlyA camera moveaction_timeline schemaTimed character actions and poses ready to render. A JSON Schema; required fields: version, scenes.Starter · Link onlyA camera movegsap-scrolltriggerScroll-linked animation for web pages: triggers, start and end, scrub, pinning, batch, horizontal scroll with containerAnimation, markers…GSAP · MITA camera movegsap-utilsThe helper functions on gsap.utils: clamp, mapRange, normalize, interpolate (numbers, colors, objects), random, snap, shuffle, distribute…GSAP · MITA camera movegsap-reactGSAP inside React: the useGSAP hook from @gsap/react with a scope ref, refs for targets, the dependency array and revertOnUpdate…GSAP · MITA camera movegsap-frameworksGSAP in Vue 3, Nuxt 4 and Svelte: create animations after mount inside gsap.context() scoped to the component, revert on unmount, a…GSAP · MITA camera moveexamples/vanillaOne HTML page and one module showing a single tween, a three-step timeline with defaults and position offsets, and a scrubbed ScrollTrigger…GSAP · MITA camera moveexamples/reactA Vite and React page: a box moved with useGSAP, three items staggered in, scoped to a container ref. Pins React 18.GSAP · MITA camera moveexamples/vueA Vite and Vue 3 page: a tween, a stagger and a scrubbed ScrollTrigger timeline inside gsap.context(), reverted on unmount.GSAP · MITA camera moveGitHub Copilot instruction filesThe same guidance condensed for GitHub Copilot, which does not read skill folders: one repo-wide file and two path-specific ones for React…Skill · MITA camera movebasic-3d-sceneImpress-style spatial slides: cards sit at scattered 3D poses and the camera flies to align with each one by inverting its transform…Shot recipe · Apache-2.0A camera movecursor-flyoverAfter an overview fade-in the camera flies to each of four screen corners in turn while an SVG cursor arrives with it, pointing and leaving…Shot recipe · Apache-2.0A camera movegraze-face-tourThe camera skims low across the UI surface like terrain while page text hovers above the interface and settles down as the shot advances.Shot recipe · Apache-2.0A camera moveoverhead-camera-moves2 named moves on one card: tilt-reveal (The whole page lies flat at -80 degrees and tilts upright in one 43-frame ease-out with a slight…Shot recipe · Apache-2.0A camera movesteep-tilt-glideA page stands at a steep 60-degree perspective and glides across a fixed camera with speed ghosting while text settles onto the surface…Shot recipe · Apache-2.0A camera movetension-camera-moves2 named moves on one card: bullet-time-freeze-orbit (A growing chart freezes mid-animation while the camera orbits the hovering UI plane 55…Shot recipe · Apache-2.0A camera moveslam-entrance-moves3 named moves on one card: kanada-perspective-snap (Kanada-style snap: perspective 300 to 1500, rotate3d 58 degrees to flat, scale 1.7 to 1…Shot recipe · Apache-2.0A camera movecrane-rise-revealThe camera starts tight on one data row, rises and pulls back, then reveals a full dashboard filling the frame.Shot recipe · Apache-2.0A camera movemagician-card-flourishA blue starburst flashes on black for a third of a second, then a card shoots out of the flash, spinning along an arc toward camera before…Shot recipe · Apache-2.0A camera moveavatar-bracket-carouselA four-corner focus bracket stays locked mid-sentence while a vertical queue of avatars springs through it three times, each one sharpening…Shot recipe · Apache-2.0A camera movebezier-source-converge-mergeFour source nodes each draw a thin bezier curve toward one convergence point, then slide along their own curve and shrink as if swallowed…Shot recipe · Apache-2.0A camera movecloner-depth-echoA card duplicates into a diagonal depth trail, holds briefly, then accelerates back into one springy original.Shot recipe · Apache-2.0A camera movedoc-park-left-pill-dealThe source document slides left until only a sliver remains and keeps scrolling slowly, while three outlined pills are dealt one at a time…Shot recipe · Apache-2.0A camera movelist-revealMenu rows scale into place one after another with a faint overshoot while the whole list drifts slowly upward, keeping the per-item…Shot recipe · Apache-2.0A camera moveresearch-card-stack-scrollDark paper cards drop into the center every twelve frames and pile along a downward-right axis, squashing on landing while only the topmost…Shot recipe · Apache-2.0A camera movewall-reveal-moves2 named moves on one card: bento-light-up (A dark 3x2 bento wall waits dimmed; amber light traces each cell border and the content…Shot recipe · Apache-2.0A camera movePageCamA 2.5D camera over a full-page screenshot: you give keyframes (frame, center x/y, zoom, tilt) and it flies the page. The base of every…Remotion · Apache-2.0A camera movehelpers (rand, shake, camera, motion)Small pure functions with unit tests: seeded random (mulberry32), velocityAt, lagged follow, dampedSettle, handheld shake, and a three.js…Remotion · Apache-2.0A camera movePageCam2D.tsxA self-contained copy of the template's page camera for demos that fly over real screenshots (spotlight-hero-card, type-and-filter…Remotion · Apache-2.0A camera moveM.cursor and M.pressA cursor that enters oversized, parks, then presses: the cursor squashes for 2-3 frames and the target answers a frame later.GSAP · Apache-2.0A camera moveM.enter and M.exitEntry and exit with a start or end pose and a directional smear that is strongest on the first (entry) or last (exit) frame.GSAP · Apache-2.0A camera moveM.camera, M.snap, M.whip, M.dive, M.driftFive camera moves on a wrapper element: keyframed camera, a snap that covers most of its distance in one frame then tails off, a whip pan…GSAP · Apache-2.0A camera moveM.kf, M.show, M.hide, M.cutFrame-numbered keyframes on any property, hard show/hide, and a cut that swaps scenes on one frame and records the cut for the sound mix.GSAP · Apache-2.0A camera moveM.cascadeRuns one move across several elements with chosen frame gaps and returns the onset frames.GSAP · Apache-2.0A camera moveM.ease.cruiseMeasured ease: linear; 9 frames typical; 18% of measured moves. Used for fades, drift, camera creep, counters, anything ambient.GSAP · Apache-2.0A camera moveM.ease.glideMeasured ease: gentle ease-out (about sine.out); 10 frames; 14%. Used for all-purpose medium lands, camera pushes, press-down.GSAP · Apache-2.0A camera moveM.ease.softInOutMeasured ease: S-curve; 9 frames; 14%. Used for opacity and blur ramps, ground and color changes, a number tied to a handle.GSAP · Apache-2.0A camera moveM.ease.softLandMeasured ease: strong ease-out (about power 3); 12 frames; 9%. Used for the workhorse entry: text rises, panels slide, scale-ins.GSAP · Apache-2.0A camera moveM.ease.gentleInMeasured ease: ease-in (about power 2); 9 frames; 9%. Used for exits, blur-out and fade-out starts, slow push-ins that run into a cut.GSAP · Apache-2.0A camera moveM.ease.snapSettleMeasured ease: 54% done at a tenth of the time, then a long soft tail; 11 frames; 6%. Used for hero entries, logo crash-ins, card landings…GSAP · Apache-2.0A camera moveM.ease.whipMeasured ease: fast out (about power 2.5); 7-8 frames for a true whip; 6%. Used for big fast moves and the arriving half of a whip pan.GSAP · Apache-2.0A camera moveM.ease.accelExitMeasured ease: ease-in (about power 2.6), fastest near the end; 13 frames; 5%. Used for the leaving curve: scale exits, pans off frame, the…GSAP · Apache-2.0A camera moveM.ease.crashOutMeasured ease: ease-in (power 4) that ends at full speed; 17 frames; 4%. Used for camera pull-offs and exits that end on a hard cut.GSAP · Apache-2.0A camera moveM.ease.popOverMeasured ease: late lean past the mark, peak 1.08 at 72% of the time; 15 frames; 2%. Used for release after a press, a one-off physical…GSAP · Apache-2.0A camera moveM.ease.crashInMeasured ease: slam: touches the mark almost at once, peak 1.18 at 27%, relaxes back; 10 frames; 1%. Used for drops that should punch past…GSAP · Apache-2.0A camera moveM.ease.bounceHardMeasured ease: big overshoot, peak 1.48; 22 frames; under 1%. Used for rare pops and rotations; the skill says use sparingly.GSAP · Apache-2.0A camera moveGSAP 3.12.5 (bundled copy)A minified copy of GSAP 3.12.5 that the runtime loads. The NOTICE says it is not under this repo's Apache license: 'Copyright 2024…GSAP · Link onlyA camera moveGuide: AnimationKeyframing from Python in a way that works on every version, a helper to reach the curves on Blender 4.4 and later, easing by…Blender · MITA camera moveanimationKeyframe animation rules: walk, run and idle cycles with frame counts, mechanical motion by constraints (hinges, pistons, gears on…Blender · MITA camera movecamera-cinematographyShot-making: a lens table by feel (18 to 28 mm wide, 35 to 50 story and product, 85 to 135 hero), a composition checklist, five camera…Blender · MITA camera moveWind swaySways grass cards, flags or cables in the vertex shader, anchored at the base, with each instance of an InstancedMesh out of phase by its…three.js · MITA camera moveTweenManager and three easingsA 40-line tween runner with easeInQuad, easeOutCubic and easeOutBack (the one that overshoots), advanced by a delta you pass in. No…three.js · MITA camera moveTrauma-based screenshakeCamera shake where shake equals trauma squared, trauma decays 1.4 per second and is capped at 1, and the noise comes from accumulated time…three.js · MITA camera moveSquash and stretchDeform on impact and bounce back with easeOutBack, keeping volume: when one axis scales by s the other two scale by 1 / sqrt(s). About 0.9…three.js · MITA camera moveCamera kick and FOV punchAdd 4 to 8 degrees of field of view on a boost or a hit and let it decay with a 0.2 s time constant; remember updateProjectionMatrix()…three.js · MITA camera movePickup popA collected thing scales up to 1.6, rises and fades over 0.28 s, with a 120 ms scale punch on its counter. A good recipe for a number or an…three.js · MITA camera moveCameraRig.tsA follow camera at a fixed offset that eases toward its target with an exponential lag (1 - exp(-dt / lag)) and looks slightly ahead of it…three.js · MITA camera movereact/live.tsxClient hooks for calm motion: useLoop (a requestAnimationFrame loop that hands your tick a delta and stops when nothing moves), useEased…Tool · MITA camera movecamera-orbit-follow.jsOrbit camera with damping, named views, a 0.9 s focus tween and a follow mode that yields when the user takes over. rig.update(dt) returns…three.js · MITA camera move