camera-cinematography
Blender · A camera move · MIT
- What it does
Shot-making: a lens table by feel (18 to 28 mm wide, 35 to 50 story and product, 85 to 135 hero), a composition checklist, five camera moves with what each is for (orbit, dolly in, crane, handheld noise, locked off), depth-of-field rules and CAM_ plus target-empty naming. Short and practical for any 3D shot. Its reference pages: camera-move-library, dof-guide, lens-and-composition.
- Get it
Copy .claude/skills/camera-cinematography/ and the shared .claude/skills/references/ folder into your agent's skills directory; the skill loads on its trigger words (camera, cinematography, lens, framing, composition, shot, dolly, orbit, focal length, depth of field, camera animation). It is instructions only: the agent turns them into Blender Python and runs that through the Blender MCP server, or with blender --background --python.
- Needs (the whole pack)
Blender, and a way for your agent to run Blender Python. The skills are written for the Blender MCP server. In our test the same steps also ran as one script with blender --background.
- License
MIT
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