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colour looks (teal-orange-blockbuster, bleach-bypass, film-fade)Skill · Apache-2.0Three named color grades in a small catalog. No .cube files are in the repo: each look is downloaded from HeyGen's CDN when asked for, or…theme: boldHTML · Apache-2.0Dark purple-black ground, hot pink brand color, violet and cyan accents, Impact display type, quick 0.32 s beat with an overshoot ease. One…theme: editorialHTML · Apache-2.0Warm paper ground, dark green-black ink, teal brand color, Georgia and Palatino serifs, slow 0.48 s beat. One 20-line CSS file that sets…theme: neutralHTML · Apache-2.0Light gray ground, near-black ink, blue brand color, Inter throughout, 0.4 s beat. One 20-line CSS file that sets the 18 tokens the newer…frame preset: biennale-yellowStarter · Apache-2.0Warm parchment, one deep indigo ink, solar yellow as bloom or panel, Instrument Serif with Archivo and JetBrains Mono, hairline rules, no…frame preset: blockframeStarter · Apache-2.04 px black borders, hard offset shadows, five candy pastels, Inter 800 uppercase with Space Grotesk labels, square corners, star bursts. A…frame preset: blue-professionalStarter · Apache-2.0Warm cream canvas, one saturated cobalt accent, Space Grotesk and Inter, soft cobalt-tinted cards, pill labels, no shadows. A written…frame preset: bold-posterStarter · Apache-2.0White, brown-black, tomato red and off-white; Shrikhand display tilted at poster scale, Libre Baskerville body, double-border grid. A…frame preset: broadsideStarter · Apache-2.0Ink black and fire orange, huge lowercase Barlow 900, IBM Plex Mono labels, flat, hairline dividers. A written design spec (FRAME.md) with…frame preset: capsuleStarter · Apache-2.0Pill shapes with a 2 px ink outline, sun-bleached cream, nine candy colors, Bodoni Moda with Space Grotesk, grain overlay. A written design…frame preset: cartesianStarter · Apache-2.0Five warm stone tones, Playfair Display with Inter, one taupe hairline as the only structure, compass-drawn rings, no fills. A written…frame preset: cobalt-gridStarter · Apache-2.0Cream paper, electric cobalt as the only ink, a permanent graph-paper grid, Newsreader serif with DM Mono, pixel-glitch marks. A written…frame preset: code-editorialStarter · Apache-2.0Warm cream paper, a scarce terracotta coral, EB Garamond display, JetBrains Mono on a warm navy code surface, a coral spike mark. Very…frame preset: coralStarter · Apache-2.0Coral, ink black and warm cream in hard splits, Bebas Neue uppercase, 45° hatch, big wallpaper numerals, no shadow, no radius. A written…frame preset: creative-modeStarter · Apache-2.0Warm cream, 4 px ink borders, hard offset shadows, Archivo Black uppercase, JetBrains Mono labels, four accents. A written design spec…frame preset: daisy-daysStarter · Apache-2.0Sunny pastel garden palette with a coral accent, charcoal 3 px outlines, hard offset shadows, Fredoka with Quicksand, hand-drawn ornaments…frame preset: editorial-forestStarter · Apache-2.0Green, pink and cream, Source Serif 4 display with JetBrains Mono uppercase labels, flat paper, 2 px rules, a monogram stamp. A written…remotion-docsSkill · Link onlyHow to look things up in Remotion's documentation: a search request to the docs' hosted search service (the page includes that service's…remotion-licenseSkill · Link onlyFour links: Remotion's license page, its license FAQ, its terms, and where to buy a company license. It states no terms itself and says…SCENE_TYPES.mdSkill · Link onlyThe list of every cut type and overlay type the Explainer composition accepts, with required and common fields, and the five steps for…Clean ProfessionalStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video…Flat Motion GraphicsStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video…Minimalist DiagramStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video…Premium MinimalistStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video…Anime GhibliStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video…sky-spectrumStarter · Link onlyA style playbook: one YAML file that fixes colors, type, motion, audio, asset prompts, chart palette and quality rules for a whole video. A…docs/PROVIDERS.mdSkill · Link onlyThe provider guide: every outside service the tools can call, how to get its key, what it costs and what the free tier is. 1,558 lines.skills/INDEX.mdSkill · Link onlyThe index of every OpenMontage skill and vendored pack, with when to read each.Custom playbook generatorTool · Link onlyWrites a new schema-valid style playbook when none of the shipped ones fits a brief.Playbook to HyperFrames bridgeTool · Link onlyTranslates a style playbook into style files a HyperFrames composition can use.Playbook loaderTool · Link onlyLoads, validates and lists style playbooks, with checks on color palettes, type and contrast.playbook schemaStarter · Link onlyThe shape of a style playbook. A JSON Schema; required fields: identity, visual_language, typography, motion, audio, asset_generation…analog-found-footage-horrorBlender · MITFound-footage look: handheld or locked security-camera framing, timestamps, VHS blur and tracking lines, ordinary spaces made wrong. Five…anime-styleBlender · MITCel-shaded look: two to four value steps per material, hard shadow edges, four ways to shade and outline (toon shader with a color ramp…apocalypse-worldsBlender · MITPost-apocalyptic and dystopian settings: scavenged materials, faded brands, improvised repairs, in six lanes. One line and two reference…biome-worldsBlender · MITUnderwater, desert, arctic, jungle, underground and floating-island settings: climate drives palette, fog, vegetation density and wear. One…body-horror-styleBlender · MITBody horror: anatomy that is almost right then broken, material transitions from skin to metal or plastic, restraint with wet specular…brutalist-moodBlender · MITBrutalist mood: monumental raw concrete, austere composition, people made small, few materials. One line and one reference page. Its…cartoon-styleBlender · MITCartoon look in about 1,000 characters: silhouette first, exaggerated proportions, limited palette with bold accents, detail in shapes…character-archetypesBlender · MITA short pointer skill (under 900 characters) that says to fix silhouette, materials and proportions for a role or race before modeling, and…chibi-styleBlender · MITChibi proportions: head a half to a third of total height, simplified hands. About 600 characters and one reference page. Its reference…comic-book-styleBlender · MITComic-book look: high-contrast lighting that reads as ink, strong contours, sparing halftone, hero poses, speed lines as meshes. Five…cosmic-eldritch-horrorBlender · MITLovecraftian horror: scale mismatch between a tiny human and a vast form, suggestion over explanation, impossible architecture, abyssal…cozy-wholesome-moodBlender · MITCozy mood: warm key with soft fill, rounded props, clutter as comfort, gentle palettes, cameras at friendly eye height. Five tenets and one…dark-gritty-moodBlender · MITDark, gritty mood: wear as story, low-key lighting, melancholy palettes, industrial weight. One line and one reference page. Its reference…dream-surreal-moodBlender · MITDreamlike, surreal mood: bent logic, play with scale, soft physics, symbolic props. One line and one reference page. Its reference pages…dream-weirdcore-styleBlender · MITDreamcore and weirdcore: soft fog and bloom, childhood objects out of place, cryptic captions, unclear geography. Five tenets and one…fantasy-worldsBlender · MITFantasy world direction: choose medieval, high, dark or urban fantasy and keep materials honest to it. Four tenets and four reference…folk-horror-styleBlender · MITFolk horror: pastoral beauty with wrong customs, handmade ritual props, dread in warm daylight. Five tenets and one reference page. Its…frutiger-aero-styleBlender · MITMid-2000s glossy optimizm: bubbles, fresh greens and blues, nature with tech, soft skeuomorphic forms. One line of direction and one…genre-action-combatBlender · MITGame-genre direction for action and fighting games: readable arenas, clear attack silhouettes, obvious breakables. One line and one…genre-card-party-idleBlender · MITGame-genre direction for card, party, idle, rhythm and educational games: a clear table, readable icons in 3D, quiet backgrounds. One line…genre-metroidvania-roguelikeBlender · MITGame-genre direction for metroidvanias and roguelikes: modular rooms, ability gates, biome identity. One line and one reference page. Its…genre-narrative-vnBlender · MITDirection for visual novels and walking simulators: cameras that carry emotion, backgrounds ready to use as plates, few interaction…genre-open-world-sandboxBlender · MITGame-genre direction for open worlds: landmarks, biome borders, traversal, discovery without clutter. One line and one reference page. Its…genre-puzzle-platformerBlender · MITGame-genre direction for puzzle and platform games: interactables that pop, hazards with their own color and shape, honest jump distances…genre-racing-sportsBlender · MITGame-genre direction for racing and sports: landmarks readable at speed, clear track edges, stadium kits, team colors. One line and one…genre-rpgBlender · MITGame-genre direction for RPGs: region identity, quest hubs, loot rarity shown visually, class-readable gear. One line and one reference…genre-shooterBlender · MITGame-genre direction for shooters: sightlines, cover, landmarks, scale for first- or third-person cameras. One line and two reference…genre-soulslikeBlender · MITGame-genre direction for soulslikes: monumental ruins, fog gates, landmark shortcuts, enemy silhouettes that read as lethal. One line and…genre-stealthBlender · MITGame-genre direction for stealth games: shadows as gameplay, noisy and quiet floor materials, vertical routes. One line and one reference…genre-strategy-simBlender · MITGame-genre direction for strategy and simulation games: iconic buildings, clear tiles, units readable from the camera's distance. One line…genre-survivalBlender · MITGame-genre direction for survival games: resources readable at speed, safe against unsafe zones, iconic crafting benches. One line and one…hand-painted-styleBlender · MITHand-painted texture look: values painted into the base color, little roughness variation, soft bevels to catch the paint. Five tenets and…hd-2d-styleBlender · MITHD-2D look: pixel characters on a soft 3D stage, strong depth of field and god rays, a tilted near-orthographic camera, warm theatrical…historical-worldsBlender · MITPeriod settings (Western, pirate, samurai, Viking, ancient Egypt, Greece and Rome, Victorian, military eras): get silhouettes and materials…horror-styleBlender · MITPsychological horror look (Silent Hill, Resident Evil, Chilla's Art, Iron Lung as its named references): sparse industrial spaces, a single…indie-horror-aestheticsBlender · MITA pointer to five small reference pages, one per indie horror look (Silent Hill fog and rust, Fear to Fathom, Puppet Combo, corporate…isometric-styleBlender · MITIsometric dioramas: orthographic camera at the true-isometric angles (54.736 degrees and 30-degree patterns), assets judged from that one…liminal-space-styleBlender · MITLiminal spaces and Backrooms: familiar empty architecture, repetition, fluorescent lighting, no clutter. Five tenets and two reference…lowpoly-styleBlender · MITLow-poly look in the PS1 and PS2 tradition (it names Lethal Company and Mouthwashing): readable silhouettes, polygon guidelines, flat…manga-styleBlender · MITManga look: design in grayscale values first, sparing screentone, speed lines, black-heavy compositions. Five tenets and one reference…mascot-puppet-horrorBlender · MITMascot and puppet horror: friendly shapes with dead eyes, felt, foam and plastic, a children's-show set gone wrong. Five tenets and one…minimalist-styleBlender · MITMinimalism: few shapes, few colors, deliberate empty space ('reduce until it breaks, then add one thing back'). Five tenets and one…neon-retrofuturismBlender · MITSynthwave and vaporwave: sunset gradients, a perspective grid, chrome with neon. One line and two reference pages, one of them 86 bytes…noir-styleBlender · MITNoir look: hard motivated key lights (blinds, a neon slash), negative fill, smoke shafts, wet ground as a mirror, crushed but detailed…painterly-styleBlender · MITWatercolor and oil looks: soft shadow edges, pigment or paper overlays in the material or the composite, little harsh specular. Four tenets…pixel-art-styleBlender · MITPixel-art discipline for 3D assets: declare the texel size, nearest filtering, limited palette, avoid thin triangles that shimmer. Five…psx-horror-styleBlender · MITPlayStation-1-era horror: 100 to 800 triangles per prop, 64 to 256 pixel textures, fog as a must, affine wobble as an option, light VHS and…realistic-styleBlender · MITPhotoreal direction: real-world scale checks, high-poly to baked low-poly, photogrammetry cleanup, physically plausible PBR values and a…retro-16bit-styleBlender · MITSNES and Genesis-era look: richer palettes than 8-bit, dither and gradient cues. About 500 characters and one reference page. Its reference…retro-8bit-styleBlender · MITNES-era look: very few colors, high-contrast characters, no gradients unless dithered. About 600 characters and one reference page. Its…sci-fi-punk-worldsBlender · MITSci-fi and the punk family (hard sci-fi, space opera, cyberpunk, steampunk, dieselpunk, atompunk, solarpunk, biopunk, clockpunk): choose…stop-motion-craft-styleBlender · MITClaymation, paper craft, felt and wooden-puppet looks: visible seams and fingerprints, real craft materials, slight irregularity, stepped…stylized-styleBlender · MITBroad non-photoreal direction: shape language, exaggerated proportions, color harmony schemes, NPR rendering and hand-painted texture…vector-styleBlender · MITFlat vector look in one line: flat fills, clean edges, iconic shapes, almost no gradients. The shortest skill in the pack (500 characters)…visual-console-erasBlender · MITMatching a hardware or media era (PS1 to PS5, arcade, DOS, CRT, VHS, film grain) by its polygon counts, texture filtering, lighting model…voxel-styleBlender · MITBlock-grid look: pick a voxel size and snap everything to it, stepped forms instead of curves, a small palette atlas, no subdivision. Its…Accessible high-contrast stylizationthree.js · MITBuild the art direction from value lanes, boundaries, patterns and state shapes so meaningful graphics and controls survive palette…Graphic shape language across asset typesthree.js · MITDefine a small grammar of masses, cuts, edges and exceptions, then translate its relationships into unlike objects without forcing them…Motion style with state legibilitythree.js · MITDefine a reusable timing and pose grammar whose selected, active, waiting, complete and error states remain distinguishable at hold frames…Bioluminescent deep seathree.js · MITAn abyss with no sun: the only light is made by the organizms in frame, falling off within a couple of meters into near-black water. A…Cartoon expressionthree.js · MITOrganize the subject around an expressive pose, clear feature hierarchy and playful contrast of large and small shapes. A style profile…Cel-shaded bandsthree.js · MITCompose deliberately limited light bands to make form readable through graphic value regions. A style profile record: a creative proposal…Cinematic stagingthree.js · MITDesign attention through foreground, focal action and background separation instead of relying solely on glow or dark exposure. A style…Clay-like sculpted formsthree.js · MITSuggest a hand-shaped object through soft mass transitions and a few intentional surface irregularities. A style profile record: a creative…Faceted planesthree.js · MITUse changes between visible planes as the main visual rhythm, not merely as an accidental low-resolution result. A style profile record: a…Felt and wool-like softnessthree.js · MITSuggest a soft crafted textile with rounded silhouettes, layered patches and sparse fibers scaled for the view. A style profile record: a…Generative variation systemsthree.js · MITChoose a small set of authored rules whose variations produce coherent families, with parameters that have observable roles. A style…Geometric abstractionthree.js · MITBuild a visual language from a small vocabulary of geometric relationships with an explicit distinction between metaphor and measured…Painterly pastoral (hand-painted animation background look)three.js · MITA wide sunlit countryside where the sky is the subject: flat cloud banks, grouped green value masses and one terracotta accent, painted…Glass and translucent layeringthree.js · MITUse see-through appearance selectively to reveal depth, thickness or nested structure while keeping an opaque reference where needed. A…Hand-painted surface accentsthree.js · MITPlace authored marks where they explain shape, use or attention rather than covering every surface with equal detail. A style profile…Holographic display metaphorthree.js · MITUse a visibly authored projected-display metaphor to reveal layers or selection, without claiming a real optical hologram. A style profile…Riverside lantern festival (Southeast-Asia-inspired, fictional)three.js · MITA fictional dusk river town lit from within: warm paper practicals against a cooling blue-violet sky, wet stone reflecting both. A style…Low-poly shape economythree.js · MITSpend geometric detail on the contour and meaningful part boundaries rather than distributing it evenly. A style profile record: a creative…Minimalist visual hierarchythree.js · MITKeep only forms that communicate identity, relation or interaction; use spacing and proportion as the primary expressive tools. A style…Monochrome form studythree.js · MITUse value, surface response and silhouette to study form with a deliberately restricted hue range. A style profile record: a creative…Neon noir, rain-wet streetthree.js · MITA night street where almost every surface is unlit and color arrives only as neon reflected off wet asphalt and glass. A style profile…Origami-inspired fold emphasisthree.js · MITMake connected folded planes the defining expression and distinguish an inspired sculpture from a verified foldable design. A style profile…Painterly scene compositionthree.js · MITTreat the complete scene as grouped value and color masses, reserving sharp detail for the focal subject. A style profile record: a…Papercraft construction cuesthree.js · MITExpress a made-from-sheet proposal through folds, cut edges and layered panels rather than adding paper texture alone. A style profile…Photorealistic appearance goalthree.js · MITAim for a plausible photographed appearance through consistent scale, construction detail and a deliberate lighting setup, without claiming…Retro low-resolution presentationthree.js · MITChoose an intentional image-grid and detail hierarchy so pixel structure supports the scene instead of making controls unreadable. A style…Scientific encoding as presentationthree.js · MITTreat color, size and position as declared data mappings, not as a freely interchangeable surface style; record units and legend meaning. A…Stop-motion-inspired timingthree.js · MITDesign visible held poses and deliberate handmade staging without presenting the result as photographed physical animation. A style profile…Stylized realism balancethree.js · MITKeep construction and recognizable material relationships while deliberately exaggerating selected shapes or color relationships. A style…Stylized proportionsthree.js · MITChoose one proportional exaggeration that gives the subject character while preserving its identifying parts. A style profile record: a…Surreal spatial inventionthree.js · MITChoose a purposeful impossible relationship and support it with otherwise coherent local visual cues. A style profile record: a creative…Technical illustration claritythree.js · MITPrioritize identifiable parts, ordered reveals and unambiguous labels while distinguishing sourced structure from authored simplification…