pixel-art-style

Blender · A look or a style · MIT

What it does

Pixel-art discipline for 3D assets: declare the texel size, nearest filtering, limited palette, avoid thin triangles that shimmer. Five tenets and one reference page. Its reference pages: texel-rules.

Get it

Copy .claude/skills/pixel-art-style/ and the shared .claude/skills/references/ folder into your agent's skills directory; the skill loads on its trigger words (pixel art, pixel, texel, low res texture, sprite-like, pixelated). It is instructions only: the agent turns them into Blender Python and runs that through the Blender MCP server, or with blender --background --python.

Source on GitHub
Needs (the whole pack)

Blender, and a way for your agent to run Blender Python. The skills are written for the Blender MCP server. In our test the same steps also ran as one script with blender --background.

License

MIT

License notes are on the pack's page

From

Blender Skills

Everything from Blender Skills in the gallery

Back to the Asset Library