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character-animation/character-design-directorSkill · Link onlyHow the agent runs the character_design stage of the character-animation pipeline. The stage hands on the character design. Stops for the…character-animation/rig-plan-directorSkill · Link onlyHow the agent runs the rig_plan stage of the character-animation pipeline. The stage hands on the rig plan, the pose library. No approval…creative/3d-world-generationSkill · Link onlyWhen a film needs a real, continuous three.js world instead of stills or generated clips: which tools to route through, what each asset…3d-asset-generationSkill · Link onlyGenerating, rebuilding and checking 3D models for the world-building tools, through Atlas Cloud, fal.ai, licensed catalogs and Blender.character-riggingSkill · Link onlyBuilding 2D character rigs from data: parts, pivots, layers, constraints, views.pose-library-designSkill · Link onlyDesigning reusable 2D character poses, action cycles and expressions.How to get 3D assets (Pro)Skill · MITA fixed order for sourcing a model: download one if the user allowed it; else generate it from an image with a paid image-to-3D service…How to get 3D assets (Plus)Skill · MITThe same sourcing order as the Pro page with the Blender step removed ('DO NOT use Blender for modeling') and a note that the image-to-3D…Fal bootstrap and batch generationSkill · MITThe working recipes for the two image-to-3D models on fal.ai, checked by the author against the official schemas on 2026-09-09…Modelling and world recipesSkill · MITParts lists for building convincing models from three.js geometry alone: a hero vehicle, a hero character, obstacle families, rewards and a…