fracture
Shot recipes · A whole scene · Apache-2.0
- What it does
Twenty-five 3D tiles fly in from scattered space and lock into a poster in a center-out ripple, hold for a beat, then accelerate outward off-screen in all directions.
- Get it
Copy demos/opening/fracture/Fracture.tsx into a Remotion project with demos/_fixtures/Brand.tsx, demos/_fixtures/Motion.tsx, demos/_fixtures/Polish.tsx; fix the import paths; then <Composition id="Fracture" component={Fracture} durationInFrames={FRACTURE_DURATION} fps={30} width={1920} height={1080} />. With the skill installed, say: "use the fracture shot card". Read the card first: references/shots/opening/fracture.md.
- Needs
@remotion/motion-blur (one of its files uses CameraMotionBlur)
- Re-skin
Edit the file (colors, logo, text)
No props. It uses no named look: about 1 color values are written in the demo. Fonts come from the shared fixture files (FONT in Polish.tsx, type() in Look.tsx). The logo and name on screen are the pack's own, from demos/_fixtures/Brand.tsx (one brand file every demo imports): swap it for the…
- License
Apache-2.0
- From