fracture

Shot recipes · A whole scene · Apache-2.0

What it does

Twenty-five 3D tiles fly in from scattered space and lock into a poster in a center-out ripple, hold for a beat, then accelerate outward off-screen in all directions.

Get it

Copy demos/opening/fracture/Fracture.tsx into a Remotion project with demos/_fixtures/Brand.tsx, demos/_fixtures/Motion.tsx, demos/_fixtures/Polish.tsx; fix the import paths; then <Composition id="Fracture" component={Fracture} durationInFrames={FRACTURE_DURATION} fps={30} width={1920} height={1080} />. With the skill installed, say: "use the fracture shot card". Read the card first: references/shots/opening/fracture.md.

Source on GitHub
Needs

@remotion/motion-blur (one of its files uses CameraMotionBlur)

Re-skin

Edit the file (colors, logo, text)

No props. It uses no named look: about 1 color values are written in the demo. Fonts come from the shared fixture files (FONT in Polish.tsx, type() in Look.tsx). The logo and name on screen are the pack's own, from demos/_fixtures/Brand.tsx (one brand file every demo imports): swap it for the…

License

Apache-2.0

License notes are on the pack's page

From

video-shotcraft

Everything from video-shotcraft in the gallery

Back to the Asset Library