GameAudio manager shape
three.js and WebGL · Sound you can see · MIT
- What it does
A 25-line Web Audio manager: unlock on a gesture, load and decode buffers by id, play through named gain groups (master, sfx, ui, ambience, voice, music). A shape to copy, shown in the audio reference page.
- Get it
const audio = new GameAudio(); await audio.unlock(); await audio.load('hit', '/audio/hit.mp3'); audio.play('hit', 'sfx', 0.8);
- Needs (the whole pack)
Nothing to read the skills. To run what they build: Node and npm, Python 3 for the helper scripts, and Chromium through Playwright for the inspector and tests. Optional and paid: Tripo, Gemini and ElevenLabs keys for the three generator skills.
- License
MIT
- From