motionmaxxing
Tejashmakwana/motionmaxxing · Apache-2.0 · 88 entries
An agent skill and a small GSAP runtime for making short launch films in plain HTML, with written rules of taste, measured timings and scripts that check the finished render.
- Get it
git clone https://github.com/Tejashmakwana/motionmaxxing ~/.claude/skills/motionmaxxing && bash ~/.claude/skills/motionmaxxing/install.shBy our read of the installer, it checks for Node, Python, FFmpeg and Chrome, links the folder into a skills directory, and downloads nothing. We did not run it.
- Needs
Node 22, Python 3.9, FFmpeg and Chrome. Optional and paid: an ElevenLabs key for voice and music. No Remotion: a film is an HTML page rendered through Chrome.
- Sends off your machine
Nothing by itself. Three scripts go online when you run them: voice (ElevenLabs), the logo fetch, and the brand reader, which loads the website you name.
- We watched it run
Its 9-second demo film stepped through frame by frame in a headless browser: a headline builds, a prompt types, a counter runs to 10,000.

Its own seek test passed. Jumping to a frame gave the same picture as playing to it.
- Not tried here
We made no film with the skill, so nothing here shows its films are better. The render script and its checks were read, not run.
- License
Apache-2.0
Its NOTICE file lists what is not covered: the bundled GSAP, three.js and fonts keep their own licenses.
Everything in it
Showing 2 of 88Show everything
Agent skills
- library/moments.jsonl (precedent rows)716 rows of rule-only precedent (one more line is a header): 507 rules decoded from other human-made films under opaque ids, 156 designer…
- motionmaxxing (the skill)Agent instructions for directing a short motion-graphics film in plain HTML: find an idea only this brand could own, plan each beat by what…