lookdev

Blender · A check on the result · MIT

What it does

The loop that gets shading right: gray clay pass, base materials, a neutral three-point rig, then beauty light, a screenshot, a list of gaps, and at most three to five rounds changing one thing per round. Short, and the right habit for any render an agent cannot judge by eye in one go. Its reference pages: lookdev-checklist, lookdev-rig.

Get it

Copy .claude/skills/lookdev/ and the shared .claude/skills/references/ folder into your agent's skills directory; the skill loads on its trigger words (lookdev, look development, shading review, material lighting loop, turntable, asset presentation). It is instructions only: the agent turns them into Blender Python and runs that through the Blender MCP server, or with blender --background --python.

Source on GitHub
Needs (the whole pack)

Blender, and a way for your agent to run Blender Python. The skills are written for the Blender MCP server. In our test the same steps also ran as one script with blender --background.

License

MIT

License notes are on the pack's page

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