environment-artist

Blender · A whole scene · MIT

What it does

Modular environments: grid sizes for walls, facades and roads, the kit pieces a set needs (corner, edge, fill, door, trim), real-world architectural measures (door 2.1 m by 0.9 m, ceilings 2.4 to 3.5 m), composition rules and what small details say about a place. Written for game levels; the measures and composition notes also serve a background plate. Its reference pages: composition, modular-kits.

Get it

Copy .claude/skills/environment-artist/ and the shared .claude/skills/references/ folder into your agent's skills directory; the skill loads on its trigger words (environment, modular kit, building, terrain, vegetation, architecture, interior, exterior, level art, scene composition). It is instructions only: the agent turns them into Blender Python and runs that through the Blender MCP server, or with blender --background --python.

Source on GitHub
Needs (the whole pack)

Blender, and a way for your agent to run Blender Python. The skills are written for the Blender MCP server. In our test the same steps also ran as one script with blender --background.

License

MIT

License notes are on the pack's page

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