3Dviz Pro Max
viettranx/3dviz-pro-max · MIT · 404 entries
One agent skill for building 3D scenes and explainers in three.js. It carries a catalog of 223 written recipes, a kit of procedural models, lighting and camera rigs, a starter, and 37 example studies you can run.
- Get it
git clone https://github.com/viettranx/3dviz-pro-max.gitThen link or copy the whole skills/3dviz-pro-max folder into your agent's skills folder, never SKILL.md alone.
- Needs
Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.
- Sends off your machine
Nothing by itself. Two things reach out only when you run them: a script that downloads the anatomy meshes from the author's bucket, and a setting that makes the anatomy studies fetch them in the browser.
- We watched it run
All 37 example studies built in 2.1 seconds, and 31 drew: cottages, a village by day and by night, a cave garden, gears, an orrery, a prism, and line-drawn math studies. The six anatomy studies showed only an error, because their meshes are not in the repo.

The coupled gears study, stepped frame by frame, gave the same picture twice. 96 frames took 25 seconds with software rendering.
- Not tried here
The skill inside an agent, so whether it makes better scenes is untested here. The 223 recipes are text, and the repo says most were never rendered. Everything that needs Blender was read, not run.
- License
MIT
That covers the repo's own code, models and stills. Not covered: the anatomy meshes it downloads (BodyParts3D, CC BY-SA 2.1 Japan, credit required), and one demo recording whose rights the README says are still to be confirmed.
Everything in it
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