Projectile trajectory and first contact

three.js and WebGL · 3D · MIT

What it does

Keep position, velocity and acceleration consistent through ballistic flight. A written recipe (rigid-mechanics; sourced): the parts to model, the one state that drives them, what must stay true, how it should move and its known limits. Text for an agent to build from, not code; its own limits say no scene was run for it.

Get it

python3 scripts/resolve.py recipe.projectile-trajectory

Source on GitHub
Needs (the whole pack)

Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.

License

MIT

License notes are on the pack's page

From

3Dviz Pro Max

Everything from 3Dviz Pro Max in the gallery

Back to the Asset Library