Baked and runtime lightmap ownership

three.js and WebGL · 3D · MIT

What it does

Assign every direct, indirect, ambient-occlusion and emissive contribution to the bake or runtime before binding a lighting-only lightmap product, with a bake-safe unwrap/channel and explicit linear-light encoding. A lighting profile record: a creative proposal to adapt, not a rendered or measured result. Guidance only; no numeric defaults.

Get it

python3 scripts/resolve.py knowledge.baked-runtime-lightmap-ownership

Source on GitHub
Needs (the whole pack)

Nothing to read the skill. Python 3 for the catalog helpers. Node with pnpm or npm for the starter and the examples. Optional: Playwright for its capture script, and Blender 4.2 or newer for its baked hero tier. The six anatomy studies need 169 MB of meshes fetched separately.

License

MIT

License notes are on the pack's page

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